Special Mod Detection
FCOM detected.
OOO detected.
Better Cities not detected.
Recognised And Re-ordered Mod Files
Oblivion.esm
Note: Masterlist Revision: 2506
Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]
Bashed Patch tag suggestion: {{BASH:Invent, Delev, Relev, Actors.AIData, Actors.Stats, Stats}}
Francesco's Optional New Items Add-On.esm [Version 4.5bSI]
Cobl Main.esm [Version 1.73]
Note: Do not use Tamrielic Ingredients and COBL at the same time.
Oscuro's_Oblivion_Overhaul.esm [Version 1.34 Beta 5]
Bashed Patch tag suggestion: {{BASH:Actors.Spells, Graphics, Invent, Scripts, Stats, Relations}}
Mart's Monster Mod.esm [Version 3.7b3p3]
Bashed Patch tag suggestion: {{BASH:Actors.AIData, Actors.AIPackages, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}}
TamrielTravellers.esm [Version 1.36]
FCOM_Convergence.esm [Version 0.9.9MB3]
Bashed Patch tag suggestion: {{BASH:Delev, Factions, Relations, Relev}}
Unofficial Oblivion Patch.esp [Version 3.2.0]
Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: "
http://www.tesnexus....e.php?id=28537"
Note: Recommend installing UOP Supplemental for additional fixes: "
http://www.tesnexus....e.php?id=27710"
Bashed Patch tag suggestion: {{BASH:Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Spells, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version).
Oblivion Citadel Door Fix.esp
OblivionMsg.esp
Bashed Patch tag suggestion: {{BASH:Names}}
DLCShiveringIsles.esp
Note: For russian version GOTY please move this esp before Unofficial Oblivion Patch.esp (for UOP quest fixes).
Unofficial Shivering Isles Patch.esp [Version 1.4.0]
Note: When using Francesco's and/or FCOM, use the non-MOBS version of this patch and the standalone MOBS/OMOBS mods.
Bashed Patch tag suggestion: {{BASH:Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}}
MMM.esp
Note: Dummy file to load the MMM .BSA.
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Leveled Guards.esp
Requires: Shivering Isles expansion.
Bashed Patch tag suggestion: {{BASH:Actors.ACBS, Actors.Stats}}
Francesco's Dark Seducer Weapons Patch.esp
Bashed Patch tag suggestion: {{BASH:Delev, Relev}}
FCOM_Francescos.esp [Version 0.9.9]
Requires: Francesco's Leveled Creatures-Items 4.5b.
FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
Requires: Francesco's Leveled Creatures-Items 4.5b.
Requires: Francesco's supplementary addon package.
FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
Requires: Francesco's Leveled Creatures-Items 4.5b.
Fran Armor Add-on.esp
Requires: FCOM_UnofficialFranArmorAddon.esp
Requires: the meshes from 'Bonemold Helmet' and 'Cryos Ordinator Indoril Armor' mods, but not the ESPs.
Requires: Francesco's Leveled Creatures-Items 4.5b.
Fran_Lv30Item_Maltz.esp
Requires: Francesco's Leveled Creatures-Items 4.5b.
FormID Finder4.esp [Version 4.5.1.]
Map Marker Overhaul.esp [Version 3.8]
Map Marker Overhaul - SI additions.esp [Version 3.5]
DLCHorseArmor.esp
Bashed Patch tag suggestion: {{BASH:Scripts}}
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]
Bashed Patch tag suggestion: {{BASH:C.Owner}}
DLCOrrery.esp
Bashed Patch tag suggestion: {{BASH:Actors.AIPackages}}
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
DLCOrrery - Unofficial Patch.esp [Version 1.0.3]
DLCVileLair.esp
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
DLCVileLair - Unofficial Patch.esp [Version 1.0.5]
Bashed Patch tag suggestion: {{BASH:Graphics}}
DLCMehrunesRazor.esp
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]
Bashed Patch tag suggestion: {{BASH:Delev, Invent, Relev}}
DLCSpellTomes.esp
Bashed Patch tag suggestion: {{BASH:Relev}}
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
Incompatible with: 'CDM-CGO Compatibility plugins'.
DLCThievesDen.esp
Bashed Patch tag suggestion: {{BASH:C.Name, C.Light, Actors.ACBS, Actors.AIPackages, Actors.Stats}}
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]
Bashed Patch tag suggestion: {{BASH:Actors.ACBS, Actors.AIData, Actors.Stats, C.Light, C.Music, C.Name, Delev, Relev}}
DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]
Note: Not need for 'DLCThievesDen - Unofficial Patch.esp' v1.0.7+
Cobl Main RUS.esp [Version 1.72]
Cobl Glue.esp [Version 1.73]
Note: Make sure to install the FCOM patch 'FCOM_Cobl.esp', or 'MMM_Cobl.esp' if using the latest version.
Cobl Si.esp [Version 1.63]
Requires: Shivering Isles expansion.
Bob's Armory Oblivion.esp [Version 1.1]
Requires: 'FCOM_BobsArmory.esp'.
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
FCOM_BobsArmory.esp [Version 0.9.9]
Requires: 'Bob's Armory Oblivion.esp'.
Bashed Patch tag suggestion: {{BASH:Relev, Delev}}
Loth's Blunt Weapons for NPCs.esp
Requires: 'FCOM_LothsBluntWeapons.esp'.
FCOM_LothsBluntWeapons.esp [Version 0.9.9]
Requires: 'Loths Blunt Weapons for NPCs.esp'.
Oblivion WarCry EV.esp [Version 1.09]
Bashed Patch tag suggestion: {{BASH:Actors.ACBS, Actors.AIData, Actors.DeathItem, Actors.Stats, Delev, Graphics, Invent, Relev, Stats}}
Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.
FCOM_WarCry.esp [Version 0.9.9MB3]
Bashed Patch tag suggestion: {{BASH:Delev, Relev, Stats}}
Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.
Oscuro's_Oblivion_Overhaul.esp [Version 1.34 Beta 5]
Bashed Patch tag suggestion: {{BASH:Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, R.ChangeSpells, Relations, Relev, Scripts, Stats}}
Alluring Potion Bottles v3.esp
Bashed Patch tag suggestion: {{BASH:Graphics}}
Note: Must stay activated for the BSA to load.
Alluring Wine Bottles.esp
Bashed Patch tag suggestion: {{BASH:Graphics}}
OOO 1.32-Cobl.esp [Version 1.72]
Bashed Patch tag suggestion: {{BASH:Delev, Invent}}
Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b1]
Note: Can increase the chances of a CTD in a heavily modded game due to increased processor load.
FCOM_Convergence.esp [Version 0.9.9Mb3]
Bashed Patch tag suggestion: {{BASH:Actors.ACBS, Actors.AIData, Actors.AIPackagesForceAdd, Actors.CombatStyle, Actors.DeathItem, Actors.Spells, Actors.SpellsForceAdd, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}}
FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]
FCOM_EntropicOrderHardcore.esp [Version 0.9.9 beta]
FCOM_RealSwords.esp [Version 0.9.9]
Bashed Patch tag suggestion: {{BASH:Delev, Relev}}
FCOM_DurabilityAndDamage.esp [Version 0.9.9]
FCOM_SpawnRatesStronger.esp
Bashed Patch tag suggestion: {{BASH:Delev, Relev}}
Note: Use only one Spawn Rates plugin: Reduced, SlightlyReduced or Stronger.
Note: 'Stronger' is the same as 'Reduced' but spawns will be more powerful.
Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3]
Note: Use either 'More Wilderness Life' or 'More Wilderness Life No Gates' but not both.
Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3]
Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3]
Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b1]
Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3]
Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3]
Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]
Bashed Patch tag suggestion: {{BASH:Invent, Scripts, Stats}}
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]
Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3]
Bashed Patch tag suggestion: {{BASH:Actors.AIPackages, Graphics, Scripts}}
Incompatible with: Slof's Horses, Slof's Extra Horses if not using a Bashed Patch.
Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3]
Requires: MMM and MMM Gems & Gem Dust.
Bashed Patch tag suggestion: {{BASH:Delev}}
TamrielTravellers4000.esp [Version 1.36]
Requires: 'FCOM_TamrielTravelers.esp'.
TamrielTravellersItemsNPC.esp [Version 1.36]
Bashed Patch tag suggestion: {{BASH:Filter, Delev, Relev, Deactivate}}
TamrielTravellersItemsCobl.esp [Version 1.36]
Requires: COBL.
ShiveringIsleTravellers.esp [Version 1.36]
Note: Use of 'TamrielTravellersItemsNPC.esp', 'TamrielTravellersItemsUnscaled.esp', or 'TamrielTravellersItemsVendors.esp' will remove SI items for sale.
Requires: Shivering Isles expansion.
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
FCOM_DiverseGuardUnity.esp [Version 0.9.9]
Bashed Patch tag suggestion: {{BASH:Actors.CombatStyle, Actors.Spells, Invent, Scripts}}
FCOM_BobsGuardUnity.esp [Version 0.9.9]
Requires: 'Bob's Armory Oblivion.esp'.
FCOM_ArcheryRealSwords.esp [Version 2]
Requires: 'FCOM_Realswords.esp'.
Bashed Patch tag suggestion: {{BASH:Stats}}
FCOM_ArcheryHunting&Crafting.esp
Requires: 'Mart's Monster Mod - Hunting & Crafting.esp'.
Bashed Patch tag suggestion: {{BASH:NoMerge, Stats}}
FCOM_FriendlierFactions.esp [Version 0.9.9]
Bashed Patch tag suggestion: {{BASH:NoMerge, Relations}}
FCOM_MoreRandomSpawns.esp [Version 0.9.9]
Mart's Monster Mod - Shivering Isles.esp
Bashed Patch tag suggestion: {{BASH:Actors.AIData, Actors.AIPackages, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}}
OOO-WaterFish.esp [Version 1.34 Beta 5]
DLCFrostcrag.esp
Bashed Patch tag suggestion: {{BASH:C.Name, C.Owner, Factions}}
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]
Note: Possible conflict with Frostcrag Reborn. Do not use both or land tearing will occur.
Bashed Patch tag suggestion: {{BASH:Actors.ACBS, C.Name, C.Owner, Creatures.Blood}} and remove [C.Climate, C.Light] tags
Knights.esp
Bashed Patch tag suggestion: {{BASH:Actors.AIPackages, Factions}}
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
Knights - Unofficial Patch.esp [Version 1.0.9]
Bashed Patch tag suggestion: {{BASH:Actors.ACBS, Actors.AIPackages, Factions, Relations}}
MannimarcoRevisited.esp
Note: Needs TES4Edit cleaning: "
http://cs.elderscrol...Cleaning_Guide"
MannimarcoRevisitedOOO.esp [Version 0.1]
Bashed Patch tag suggestion: {{BASH:NpcFaces}}
Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]
Better Cities Specific Note: Incompatible with Better Cities - City Defences.
FCOM_Knights.esp [Version 0.9.9Mb3]
Bashed Patch tag suggestion: {{BASH:Delev, Factions, Relations, Relev}}
Requires: DLC 'Knights.esp'.
FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]
Requires: 'Fran Armor Add-on.esp' from 'Unofficial Francesco's Armor'.
DD_JailShackles.esp
Item interchange - Placement for FCOM.esp [Version 0.78]
Bashed Patch tag suggestion: {{BASH:Delev, Filter, IIM, Invent, Relev, Deactivate}}
Requires: Bashed Patch.
Mart's Monster Mod - Resized Races.esp [Version 3.7b1]
Bashed Patch tag suggestion: {{BASH:Body-M, Body-F, R.Relations}}
Francesco's 10 days respawn time - 1-20 day lenght rescale.esp
Note: Respawn and Timescale mod
Note: Use only one Respawn or Timescale mod
FCOM_Archery.esp
Bashed Patch tag suggestion: {{BASH:NoMerge, Stats}}
Real Hunger, Cobl.esp [Version 1.6.1]
Note: Realistic hunger mods and vampire mods may conflict seriously.
Cobl Filter Late MERGE ONLY.esp [Version 1.53]
Bashed Patch tag suggestion: {{BASH: Filter, Deactivate}}
Cobl Silent Equip Misc.esp [Version 01]
Bashed Patch, 0.esp [Version 26]
Unrecogised Mod Files
Reorder these by hand using your favourite mod ordering utility.