1) ФПС если рядом несколько НПС слишком сильно падает.
На открытой местности ФПС стабильные 60. В торговом районе ИГ он падает до 15-18. При том, если посмотреть в одно место 5 секунд, ФПС поднимается до 40-50. Поворачиваюсь - нормально. Поворачиваюсь быстро - снова падает до 15.
2) При убийстве кого-либо лаг примерно на полсекунды. Во время боя же фпс 50-60
3) При входе в какой-либо интерьер такая вот штука:
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При том, если выйти в экстерьер, она остается. Сохраняюсь, загружаюсь - все также. Выхожу из игры, захожу, загружаюсь - все нормально.
Комп таков:
ASUS P5B SE
Intel Core 2 6600 2.40 GHz
Kingston KVR800D2N6/2G -SP x2
Sapphire Radeon HD 4890
Свежая Windows 7 7600 Enterprise x32
Подключены плагины:
300_Combat Sounds.espArc de Legolas.espArthur_Natural_Weather_HDR_by_Max_Tael.espAyleidArrows.espCresent.espCustomRaceFix.espDeadlyReflex 5 - Combat Moves.espDLCShiveringIsles.espEnchantment Enhanced.espEnhanced Water v2.0 HD.espExnemRuneskulls.espFran Armor Add-on.espFrancesco's 10 days respawn time - 1-24 day lenght rescale.espFrancesco's Leveled Creatures-Items Mod.esmFrancesco's More Wilderness Life.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Dungeon Chest Locks.espFrancesco's Optional Dungeon Chest Loot.espFrancesco's Optional House Chest Loot.espFrancesco's Optional Leveled Arena.espFrancesco's Optional Leveled Guards.espFrancesco's Optional Leveled Quests.espFrancesco's Optional New Adventurers.espFrancesco's Optional New Creatures Add-On.esmFrancesco's Optional New Items Add-On.esmFrancesco's Optional Vendor Tweaks.espFrancesco's Slower skills x1.5,1.espFran_Lv30Item_Maltz.espHorseCombatMaster.esmKnights.espM.O.E. - Alternative Script Effect Icon I.espM.O.E. - Icons for Mythic Dawn Armour - Fix.espM.O.E. - Main Quest Delayer.espM.O.E. - Mythic Dawn Powers.espM.O.E. - Realistic Law Enforcement - Part One.espM.O.E. - Realistic Law Enforcement - Part Two.espM.O.E. - Realistic Prices, Realistic Weights, No Quest Items.espM.O.E. - Teleportation Magic and Icarian Flight.espM.O.E. - Unlocked Dremora Armour and Robes.espM.O.E. - Vampire Clan Raelu.espM.O.E. - Vampire Players Scarier.espMaleBodyReplacerV4.espMidasSpells.espNatural_Habitat_by_Max_Tael.espNatural_Vegetation_by_Max_Tael.espNightElves.espOblivion WarCry EV.espOblivion XP v4.1.5 ru.espOblivion.esmOblivionMsg.espsr_spell_deletion.espStreamline_3.1.espTFF_Armor_Base.espTFF_Clothing_Base.espTFF_Races_Base_RSM.esp
ArchiveInvalidation.txt
menus/book_menu.xmlmenus/breath_meter_menu.xmlmenus/chargen/class_menu.xmlmenus/chargen/race_sex_menu.xmlmenus/chargen/skills_menu.xmlmenus/class_menu.xmlmenus/container_menu.xmlmenus/dialog/alchemy.xmlmenus/dialog/dialog_menu.xmlmenus/dialog/enchantment.xmlmenus/dialog/enchantmentsetting_menu.xmlmenus/dialog/persuasion_menu.xmlmenus/dialog/sigilstone.xmlmenus/dialog/spell_purchase.xmlmenus/dialog/spellmaking.xmlmenus/dialog/texteditmenu.xmlmenus/generic/quest_added.xmlmenus/generic/skill_perk.xmlmenus/levelup_menu.xmlmenus/loading_menu.xmlmenus/lockpick_menu.xmlmenus/main/hud_info_menu.xmlmenus/main/hud_main_menu.xmlmenus/main/hud_reticle.xmlmenus/main/hud_subtitle_menu.xmlmenus/main/inventory_menu.xmlmenus/main/magic_menu.xmlmenus/main/magic_popup_menu.xmlmenus/main/map_menu.xmlmenus/main/quickkeys_menu.xmlmenus/main/stats_menu.xmlmenus/message_menu.xmlmenus/negotiate_menu.xmlmenus/options/audio_menu.xmlmenus/options/controls_menu.xmlmenus/options/credits_menu.xmlmenus/options/gameplay_menu.xmlmenus/options/load_menu.xmlmenus/options/main_menu.xmlmenus/options/options_menu.xmlmenus/options/pause_menu.xmlmenus/options/save_menu.xmlmenus/options/video_display_menu.xmlmenus/options/video_menu.xmlmenus/prefabs/button_floating.xmlmenus/prefabs/button_floating_2.xmlmenus/prefabs/button_floating_3.xmlmenus/prefabs/button_long.xmlmenus/prefabs/button_no_background.xmlmenus/prefabs/button_short.xmlmenus/prefabs/button_xtralong.xmlmenus/prefabs/fill_bar.xmlmenus/prefabs/focus_box.xmlmenus/prefabs/generic_background.xmlmenus/prefabs/page_tab.xmlmenus/quantity_menu.xmlmenus/recharge_menu.xmlmenus/repair_menu.xmlmenus/sleep_wait_menu.xmlmenus/training_menu.xmlsound/fx/equip/axeaway.wavsound/fx/equip/axeout.wavsound/fx/equip/bluntaway.wavsound/fx/equip/bluntout.wavsound/fx/equip/longbladaway.wavsound/fx/equip/longbladout.wavsound/fx/equip/shrtbladaway.wavsound/fx/equip/shrtbladout.wavsound/fx/equip/spearaway.wavsound/fx/equip/spearout.wavsound/fx/equip/tes4-combat-blunt1handready.wavsound/fx/equip/tes4-combat-blunt1handsheath.wavsound/fx/equip/tes4-combat-blunt2handready.wavsound/fx/equip/tes4-combat-blunt2handsheath.wavsound/fx/equip/tes4-combat-bow_ready.wavsound/fx/equip/tes4-combat-bow_sheath.wavsound/fx/equip/tes4-combat-staff_ready.wavsound/fx/equip/tes4-combat-staff_sheath.wavsound/fx/phy/bodyfall/heavy/phy_bodyfall_h_01.wavsound/fx/phy/bodyfall/heavy/phy_bodyfall_h_02.wavsound/fx/phy/bodyfall/heavy/phy_bodyfall_h_03.wavsound/fx/phy/bodyfall/light/phy_bodyfall_l_01.wavsound/fx/phy/bodyfall/light/phy_bodyfall_l_02.wavsound/fx/phy/bodyfall/light/phy_bodyfall_l_03.wavsound/fx/phy/bodyfall/medium/phy_bodyfall_m_01.wavsound/fx/phy/bodyfall/medium/phy_bodyfall_m_02.wavsound/fx/phy/bodyfall/medium/phy_bodyfall_m_03.wavsound/fx/phy/combat/armorhit/heavy/phy_armorhit_h_01.wavsound/fx/phy/combat/armorhit/heavy/phy_armorhit_h_02.wavsound/fx/phy/combat/armorhit/heavy/phy_armorhit_h_03.wavsound/fx/phy/combat/armorhit/heavy/phy_armorhit_h_04.wavsound/fx/phy/combat/armorhit/heavy/phy_armorhit_h_05.wavsound/fx/phy/combat/armorhit/heavy/phy_armorhit_h_06.wavsound/fx/phy/combat/armorhit/light/phy_armorhit_l_01.wavsound/fx/phy/combat/armorhit/light/phy_armorhit_l_02.wavsound/fx/phy/combat/armorhit/light/phy_armorhit_l_03.wavsound/fx/phy/combat/armorhit/light/phy_armorhit_l_04.wavsound/fx/phy/combat/armorhit/light/phy_armorhit_l_05.wavsound/fx/phy/combat/armorhit/light/phy_armorhit_l_06.wavsound/fx/phy/combat/damage/bone/phy_dmgbone_01.wavsound/fx/phy/combat/damage/bone/phy_dmgbone_02.wavsound/fx/phy/combat/damage/bone/phy_dmgbone_03.wavsound/fx/phy/combat/damage/bone/phy_dmgbone_04.wavsound/fx/phy/combat/damage/bone/phy_dmgbone_05.wavsound/fx/phy/combat/damage/flesh/phy_dmgflesh_01.wavsound/fx/phy/combat/damage/flesh/phy_dmgflesh_02.wavsound/fx/phy/combat/damage/flesh/phy_dmgflesh_03.wavsound/fx/phy/combat/damage/fur/phy_dmgfur_01.wavsound/fx/phy/combat/damage/fur/phy_dmgfur_02.wavsound/fx/phy/combat/damage/fur/phy_dmgfur_03.wavsound/fx/phy/combat/damage/fur/phy_dmgfur_04.wavsound/fx/phy/combat/damage/fur/phy_dmgfur_05.wavsound/fx/phy/genericcollisions/chain/phy_chain_01.wavsound/fx/phy/genericcollisions/chain/phy_chain_02.wavsound/fx/phy/genericcollisions/chain/phy_chain_03.wavsound/fx/phy/genericcollisions/chain/phy_chain_04.wavsound/fx/phy/genericcollisions/chain/phy_chain_05.wavsound/fx/phy/genericcollisions/cloth/heavy/phy_cloth_h_01.wavsound/fx/phy/genericcollisions/cloth/heavy/phy_cloth_h_02.wavsound/fx/phy/genericcollisions/cloth/light/phy_cloth_l_01.wavsound/fx/phy/genericcollisions/cloth/light/phy_cloth_l_02.wavsound/fx/phy/genericcollisions/cloth/medium/phy_cloth_m_01.wavsound/fx/phy/genericcollisions/cloth/medium/phy_cloth_m_02.wavsound/fx/phy/genericcollisions/earth/heavy/phy_earth_h_01.wavsound/fx/phy/genericcollisions/earth/light/phy_earth_l_01.wavsound/fx/phy/genericcollisions/earth/light/phy_earth_l_02.wavsound/fx/phy/genericcollisions/earth/medium/phy_earth_m_01.wavsound/fx/phy/genericcollisions/earth/medium/phy_earth_m_02.wavsound/fx/phy/genericcollisions/glass/heavy/phy_glass_h_01.wavsound/fx/phy/genericcollisions/glass/light/phy_glass_l_01.wavsound/fx/phy/genericcollisions/glass/light/phy_glass_l_02.wavsound/fx/phy/genericcollisions/glass/light/phy_glass_l_03.wavsound/fx/phy/genericcollisions/glass/medium/phy_glass_m_01.wavsound/fx/phy/genericcollisions/glass/medium/phy_glass_m_02.wavsound/fx/phy/genericcollisions/glass/medium/phy_glass_m_03.wavsound/fx/phy/genericcollisions/grass/heavy/phy_grass_h_01.wavsound/fx/phy/genericcollisions/grass/light/phy_grass_l_01.wavsound/fx/phy/genericcollisions/grass/light/phy_grass_l_02.wavsound/fx/phy/genericcollisions/grass/medium/phy_grass_m_01.wavsound/fx/phy/genericcollisions/grass/medium/phy_grass_m_02.wavsound/fx/phy/genericcollisions/metal/heavy/phy_metal_h_01.wavsound/fx/phy/genericcollisions/metal/heavy/phy_metal_h_02.wavsound/fx/phy/genericcollisions/metal/heavy/phy_metal_h_03.wavsound/fx/phy/genericcollisions/metal/heavy/phy_metal_h_04.wavsound/fx/phy/genericcollisions/metal/light/phy_metal_l_01.wavsound/fx/phy/genericcollisions/metal/light/phy_metal_l_02.wavsound/fx/phy/genericcollisions/metal/light/phy_metal_l_03.wavsound/fx/phy/genericcollisions/metal/light/phy_metal_l_04.wavsound/fx/phy/genericcollisions/metal/medium/phy_metal_m_01.wavsound/fx/phy/genericcollisions/metal/medium/phy_metal_m_02.wavsound/fx/phy/genericcollisions/metal/medium/phy_metal_m_03.wavsound/fx/phy/genericcollisions/metal/medium/phy_metal_m_04.wavsound/fx/phy/genericcollisions/organic/phy_organic_m_01.wavsound/fx/phy/genericcollisions/organic/phy_organic_m_02.wavsound/fx/phy/genericcollisions/organic/phy_organic_m_03.wavsound/fx/phy/genericcollisions/stone/heavy/phy_stone_h_01.wavsound/fx/phy/genericcollisions/stone/heavy/phy_stone_h_02.wavsound/fx/phy/genericcollisions/stone/heavy/phy_stone_h_03.wavsound/fx/phy/genericcollisions/stone/light/phy_stone_l_01.wavsound/fx/phy/genericcollisions/stone/light/phy_stone_l_02.wavsound/fx/phy/genericcollisions/stone/light/phy_stone_l_03.wavsound/fx/phy/genericcollisions/stone/medium/phy_stone_m_01.wavsound/fx/phy/genericcollisions/stone/medium/phy_stone_m_02.wavsound/fx/phy/genericcollisions/stone/medium/phy_stone_m_03.wavsound/fx/phy/genericcollisions/water/heavy/phy_water_h_01.wavsound/fx/phy/genericcollisions/water/heavy/phy_water_h_02.wavsound/fx/phy/genericcollisions/water/light/phy_water_l_01.wavsound/fx/phy/genericcollisions/water/light/phy_water_l_02.wavsound/fx/phy/genericcollisions/water/light/phy_water_l_03.wavsound/fx/phy/genericcollisions/water/light/phy_water_l_04.wavsound/fx/phy/genericcollisions/water/medium/phy_water_m_01.wavsound/fx/phy/genericcollisions/water/medium/phy_water_m_02.wavsound/fx/phy/genericcollisions/wood/heavy/phy_wood_h_01.wavsound/fx/phy/genericcollisions/wood/heavy/phy_wood_h_02.wavsound/fx/phy/genericcollisions/wood/heavy/phy_wood_h_03.wavsound/fx/phy/genericcollisions/wood/heavy/phy_wood_h_04.wavsound/fx/phy/genericcollisions/wood/light/phy_wood_l_01.wavsound/fx/phy/genericcollisions/wood/light/phy_wood_l_02.wavsound/fx/phy/genericcollisions/wood/light/phy_wood_l_03.wavsound/fx/phy/genericcollisions/wood/medium/phy_wood_m_01.wavsound/fx/phy/genericcollisions/wood/medium/phy_wood_m_02.wavsound/fx/phy/genericcollisions/wood/medium/phy_wood_m_03.wavsound/fx/phy/genericcollisions/wood/phy_wood_h_01.wavsound/fx/wpn/axeaway.wavsound/fx/wpn/axeout.wavsound/fx/wpn/bluntaway.wavsound/fx/wpn/bluntout.wavsound/fx/wpn/longbladaway.wavsound/fx/wpn/longbladout.wavsound/fx/wpn/shrtbladaway.wavsound/fx/wpn/shrtbladout.wavsound/fx/wpn/spearaway.wavsound/fx/wpn/spearout.wavsound/fx/wpn/swish/hand/wpn_swishhand_01.wavsound/fx/wpn/swish/hand/wpn_swishhand_02.wavsound/fx/wpn/swish/hand/wpn_swishhand_03.wavsound/fx/wpn/swish/large/wpn_swish_large_01.wavsound/fx/wpn/swish/medium/wpn_swish_medium_01.wavsound/fx/wpn/swish/medium/wpn_swish_medium_02.wavsound/fx/wpn/swish/medium/wpn_swish_medium_03.wavsound/fx/wpn/swish/small/wpn_swish_small_01.wavsound/fx/wpn/swish/small/wpn_swish_small_02.wavsound/fx/wpn/swish/small/wpn_swish_small_03.wavsound/fx/wpn/tes4-combat-blunt1handready.wavsound/fx/wpn/tes4-combat-blunt1handsheath.wavsound/fx/wpn/tes4-combat-blunt2handready.wavsound/fx/wpn/tes4-combat-blunt2handsheath.wavsound/fx/wpn/tes4-combat-staff_ready.wavsound/fx/wpn/tes4-combat-staff_sheath.wavsound/fx/wpn/weaponblock/blade/wpn_block_blade_01.wavsound/fx/wpn/weaponblock/blade/wpn_block_blade_02.wavsound/fx/wpn/weaponblock/blade/wpn_block_blade_03.wavsound/fx/wpn/weaponblock/blunt/wpn_block_blunt_01.wavsound/fx/wpn/weaponblock/blunt/wpn_block_blunt_02.wavsound/fx/wpn/weaponblock/blunt/wpn_block_blunt_03.wavsound/fx/wpn/weaponblock/hand/wpn_block_hand_01.wavsound/fx/wpn/weaponblock/hand/wpn_block_hand_02.wavsound/fx/wpn/weaponblock/hand/wpn_block_hand_03.wavsound/fx/wpn/weaponblock/shieldheavy/wpn_block_shield_h_01.wavsound/fx/wpn/weaponblock/shieldheavy/wpn_block_shield_h_02.wavsound/fx/wpn/weaponblock/shieldheavy/wpn_block_shield_h_03.wavso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Oblivion.ini
[General]SStartingCell=SStartingCellY=SStartingCellX=SStartingWorld=STestFile10=STestFile9=STestFile8=STestFile7=STestFile6=STestFile5=STestFile4=STestFile3=STestFile2=STestFile1=bEnableProfile=0bDrawSpellContact=0bRunMiddleLowLevelProcess=1iHoursToSleep=3bActorLookWithHavok=0SMainMenuMusicTrack=special\tes4title.mp3bUseEyeEnvMapping=1bFixFaceNormals=0bUseFaceGenHeads=1bFaceMipMaps=1bFaceGenTexturing=1bDefaultCOCPlacement=0uGridDistantTreeRange=15uGridDistantCount=25uGridsToLoad=5fGlobalTimeMultiplier=1.0000bNewAnimation=1fAnimationDefaultBlend=0.1000fAnimationMult=1.0000bFixAIPackagesOnLoad=0bForceReloadOnEssentialCharacterDeath=1bKeepPluginWhenMerging=0bCreate Maps Enable=0SLocalSavePath=Saves\SLocalMasterPath=Data\bDisableDuplicateReferenceCheck=1bTintMipMaps=0uInterior Cell Buffer=16uExterior Cell Buffer=102iIntroSequencePriority=3bPreloadIntroSequence=1fStaticScreenWaitTime=3.0000SCreditsMenuMovie=CreditsMenu.bikSMainMenuMovie=SMainMenuMovieIntro=SIntroSequence=iFPSClamp=0bRunVTuneTest=0STestFile1=bActivateAllQuestScripts=0fQuestScriptDelayTime=5.0000SMainMenuMusic=Special\TES4Title.mp3bUseThreadedBlood=1bUseThreadedMorpher=1bExternalLODDataFiles=1bBorderRegionsEnabled=0bDisableHeadTracking=0bTrackAllDeaths=0SCharGenQuest=0002466EuiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864SBetaCommentFileName=bCheckCellOffsetsOnInit=0bCreateShaderPackage=0uGridDistantTreeRangeCity=4uGridDistantCountCity=4bWarnOnMissingFileEntry=0iSaveGameBackupCount=1bDisplayMissingContentDialogue=1SSaveGameSafeCellID=2AEEAbAllowScriptedAutosave=1bPreemptivelyUnloadCells=0bCheckIDsOnInit=0iNumBitsForFullySeen=248iPreloadSizeLimit=104857600SOblivionIntro=OblivionIntro.bikbUseHardDriveCache=0bEnableBoundingVolumeOcclusion=0bDisplayBoundingVolumes=0bUseThreadedTempEffects=1bUseThreadedParticleSystem=1bUseMyGamesDirectory=1[Display]uVideoDeviceIdentifierPart1=3619102434uVideoDeviceIdentifierPart2=298833696uVideoDeviceIdentifierPart3=3240064583uVideoDeviceIdentifierPart4=902152865fDecalLifetime=10.0000bEquippedTorchesCastShadows=1bReportBadTangentSpace=0bStaticMenuBackground=1bForcePow2Textures=0bForce1XShaders=0bHighQuality20Lighting=1bAllow20HairShader=1bAllowScreenShot=1iMultiSample=0bDoTallGrassEffect=1bForceMultiPass=1bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bDoCanopyShadowPass=1bDrawShadows=0bUseRefractionShader=1bUse Shaders=1iNPatchNOrder=1iNPatchPOrder=1iNPatches=1iLocation Y=0iLocation X=0bFull Screen=1iSize W=1680iSize H=1050iAdapter=0iScreenShotIndex=7SScreenShotBaseName=ScreenShotiAutoViewMinDistance=2000iAutoViewHiFrameRate=40iAutoViewLowFrameRate=20bAutoViewDistance=1fDefaultFOV=75.0000fNearDistance=10.0000fFarDistance=10000.0000iDebugTextLeftRightOffset=10iDebugTextTopBottomOffset=10bShowMenuTextureUse=1iDebugText=2bLocalMapShader=1bDoImageSpaceEffects=1fShadowLOD2=2900.0000fShadowLOD1=2800.0000fLightLOD2=1500.0000fLightLOD1=1000.0000fSpecularLOD2=2700.0000fSpecularLOD1=2400.0000fEnvMapLOD2=800.0000fEnvMapLOD1=500.0000fEyeEnvMapLOD2=190.0000fEyeEnvMapLOD1=130.0000iPresentInterval=1iShadowFilter=2iActorShadowCountExt=10iActorShadowCountInt=10bActorSelfShadowing=0bShadowsOnGrass=0bDynamicWindowReflections=1iTexMipMapSkip=0fGrassStartFadeDistance=6000.0fGrassEndDistance=7000.0bDecalsOnSkinnedGeometry=1bFullBrightLighting=0iMaxLandscapeTextures=0bLODPopActors=0bLODPopItems=0bLODPopObjects=0fSpecualrStartMax=2400.0000fSpecularStartMin=0.0000iActorShadowIntMax=10iActorShadowIntMin=0iActorShadowExtMax=10iActorShadowExtMin=0fGammaMax=0.6000fGammaMin=1.4000iMaxDecalsPerFrame=10bLandscapeBlend=1fShadowFadeTime=1.0000fGamma=1.0000bAllowPartialPrecision=1iShadowMapResolution=512bAllow30Shaders=0iTexMipMapMinimum=0bDoStaticAndArchShadows=0bDoActorShadows=0bIgnoreResolutionCheck=0fNoLODFarDistancePct=1.0000fNoLODFarDistanceMax=10240.0000fNoLODFarDistanceMin=1700.0000[Controls]fVersion=1.8000Forward=0011FFFFBack=001FFFFFSlide Left=001EFFFFSlide Right=0020FFFFUse=00FF00FFActivate=0012FFFFBlock=003801FFCast=002E04FFReady Item=002103FFCrouch/Sneak=001DFFFFRun=002AFFFFAlways Run=0015FFFFAuto Move=0010FFFFJump=0039FFFFToggle POV=001302FFMenu Mode=000FFFFFRest=0014FFFFQuick Menu=003BFFFFQuick1=0002FFFFQuick2=0003FFFFQuick3=0004FFFFQuick4=0005FFFFQuick5=0006FFFFQuick6=0007FFFFQuick7=0008FFFFQuick8=0009FFFFQuickSave=003FFFFFQuickLoad=0043FFFFGrab=002CFFFFbInvertYValues=0fXenonLookXYMult=0.0005fMouseSensitivity=0.0020;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6iJoystickMoveFrontBack=2iJoystickMoveLeftRight=1fJoystickMoveFBMult=1.0000fJoystickMoveLRMult=1.0000iJoystickLookUpDown=6iJoystickLookLeftRight=3fJoystickLookUDMult=0.0020fJoystickLookLRMult=0.0020fXenonMenuMouseXYMult=0.0003bBackground Mouse=0bBackground Keyboard=1bUse Joystick=0fXenonLookMult=0.0030fXenonMenuStickSpeedMaxMod=5.0000iXenonMenuStickSpeedThreshold=20000iXenonMenuStickThreshold=1000;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-ItalianiLanguage=0SlideLeft=001EFFFFSlideRight=0020FFFFfXenonMenuStickMapCursorMinSpeed=1.0000fXenonMenuStickMapCursorMaxSpeed=15.0000fXenonMenuStickMapCursorGamma=0.1700fXenonMenuStickSpeedPlayerRotMod=3000.0000fXenonMenuDpadRepeatSpeed=300.0000fXenonMenuStickSpeed=300.0000iXenonMenuStickDeadZone=15000[Water]fAlpha=0.5000uSurfaceTextureSize=128SSurfaceTexture=waterSNearWaterOutdoorID=NearWaterOutdoorLoopSNearWaterIndoorID=NearWaterIndoorLoopfNearWaterOutdoorTolerance=1024.0000fNearWaterIndoorTolerance=512.0000fNearWaterUnderwaterVolume=0.9000fNearWaterUnderwaterFreq=0.3000uNearWaterPoints=8uNearWaterRadius=1000uSurfaceFrameCount=32uSurfaceFPS=12bUseWaterReflectionsMisc=1bUseWaterReflectionsStatics=1bUseWaterReflectionsTrees=1bUseWaterReflectionsActors=1bUseWaterReflections=1bUseWaterHiRes=1bUseWaterDisplacements=1bUseWaterShader=1uDepthRange=125bUseWaterDepth=1bUseWaterLOD=1fTileTextureDivisor=4.7500fSurfaceTileSize=2048.0000uNumDepthGrids=3[Audio]bDSoundHWAcceleration=1fMinSoundVel=10.0000fMetalLargeMassMin=25.0000fMetalMediumMassMin=8.0000fStoneLargeMassMin=30.0000fStoneMediumMassMin=5.0000fWoodLargeMassMin=15.0000fWoodMediumMassMin=7.0000fDialogAttenuationMax=35.0000fDialogAttenuationMin=7.7500bUseSoundDebugInfo=1fUnderwaterFrequencyDelta=0.0000bUseSoftwareAudio3D=0fDefaultEffectsVolume=0.8000fDefaultMusicVolume=0.3000fDefaultFootVolume=0.8000fDefaultVoiceVolume=0.8000fDefaultMasterVolume=1.0000bMusicEnabled=1bSoundEnabled=1fLargeWeaponWeightMin=25.0000fMediumWeaponWeightMin=8.0000fSkinLargeMassMin=30.0000fSkinMediumMassMin=5.0000fChainLargeMassMin=30.0000fChainMediumMassMin=5.0000fDBVoiceAttenuationIn2D=0.0000iCollisionSoundTimeDelta=50fGlassLargeMassMin=25.0000fGlassMediumMassMin=8.0000fClothLargeMassMin=25.0000fClothMediumMassMin=8.0000fEarthLargeMassMin=30.0000fEarthMediumMassMin=5.0000bUseSpeedForWeaponSwish=1fLargeWeaponSpeedMax=0.9500fMediumWeaponSpeedMax=1.1000fPlayerFootVolume=0.9000fDSoundRolloffFactor=4.0000fMaxFootstepDistance=1100.0000fHeadroomdB=2.0000iMaxImpactSoundCount=32fMainMenuMusicVolume=0.6000[ShockBolt]bDebug=0fGlowColorB=1.0000fGlowColorG=0.6000fGlowColorR=0.0000fCoreColorB=1.0000fCoreColorG=1.0000fCoreColorR=1.0000fCastVOffset=-10.0000iNumBolts=7fBoltGrowWidth=1.0000fBoltSmallWidth=3.0000fTortuosityVariance=8.0000fSegmentVariance=35.0000fBoltsRadius=24.0000[Pathfinding]bDrawPathsDefault=0bPathMovementOnly=0bDrawSmoothFailures=0bDebugSmoothing=0bSmoothPaths=1bSnapToAngle=0bDebugAvoidance=0bDisableAvoidance=0bBackgroundPathing=0bUseBackgroundPathing=1[MAIN]bEnableBorderRegion=1fLowPerfCombatantVoiceDistance=1000.0000iDetectionHighNumPicks=40fQuestScriptDelayTime=5.0000iLastHDRSetting=-1[Combat]bEnableBowZoom=1bDebugCombatAvoidance=0fMinBloodDamage=1.0000fHitVectorDelay=0.4000iShowHitVector=0fLowPerfNPCTargetLOSTimer=1.0000fHiPerfNPCTargetLOSTimer=0.5000iMaxHiPerfNPCTargetCount=4fLowPerfPCTargetLOSTimer=0.5000fHiPerfPCTargetLOSTimer=0.2500iMaxHiPerfPCTargetCount=4iMaxHiPerfCombatCount=4[HAVOK]bDisablePlayerCollision=0fJumpAnimDelay=0.7500bTreeTops=0iSimType=1bPreventHavokAddAll=0bPreventHavokAddClutter=0fMaxTime=0.0167bHavokDebug=0fRF=1000.0000fOD=0.9000fSE=0.3000fSD=0.9800iResetCounter=5fMoveLimitMass=95.0000iUpdateType=0bHavokPick=0fCameraCasterSize=1.0000iHavokSkipFrameCountTEST=0fHorseRunGravity=3.0000fQuadrupedPitchMult=1.0000iNumHavokThreads=1fChaseDeltaMult=0.0500iEntityBatchRemoveRate=100iMaxPicks=40bAddBipedWhenKeyframed=0[Interface]fDlgLookMult=0.3000fDlgLookAdj=0.0000fDlgLookDegStop=0.2000fDlgLookDegStart=2.0000fDlgFocus=4.0000fKeyRepeatInterval=50.0000fKeyRepeatTime=500.0000fActivatePickSphereRadius=16.0000fMenuModeAnimBlend=0.0000iSafeZoneX=20iSafeZoneY=20iSafeZoneXWide=20iSafeZoneYWide=20fMenuPlayerLightDiffuseBlue=0.8000fMenuPlayerLightDiffuseGreen=0.8000fMenuPlayerLightDiffuseRed=0.8000fMenuPlayerLightAmbientBlue=0.2500fMenuPlayerLightAmbientGreen=0.2500fMenuPlayerLightAmbientRed=0.2500bAllowConsole=1bActivatePickUseGamebryoPick=0iMaxViewCasterPicksGamebryo=10iMaxViewCasterPicksHavok=10iMaxViewCasterPicksFuzzy=5bUseFuzzyPicking=1fMenuBGBlurRadius=2.0000[LoadingBar]iMoveBarWaitingMilliseconds=10iMoveBarChaseMilliseconds=100iMoveBarMaxMilliseconds=2500fLoadingSlideDelay=15.0000fPercentageOfBar3=0.1500fPercentageOfBar2=0.4400fPercentageOfBar1=0.3500fPercentageOfBar0=0.0600bShowSectionTimes=0[Menu]fCreditsScrollSpeed=40.0000iConsoleTextYPos=890iConsoleTextXPos=30iConsoleVisibleLines=15iConsoleHistorySize=50rDebugTextColor=255,251,233iConsoleFont=3iDebugTextFont=3[GamePlay]bDisableDynamicCrosshair=0bSaveOnTravel=0bSaveOnWait=0bSaveOnRest=0bCrossHair=1iDifficultyLevel=50bGeneralSubtitles=0bDialogueSubtitles=1bInstantLevelUp=0bHealthBarShowing=0fHealthBarFadeOutSpeed=1.0000fHealthBarSpeed=80.0000fHealthBarHeight=4.0000fHealthBarWidth=40.0000fHealthBarEmittanceFadeTime=0.5000fHealthBarEmittanceTime=1.5000STrackLevelUpPath=\\vault\TES4\LevelData\fDifficulty=-0.1000bTrackLevelUps=1bAllowHavokGrabTheLiving=0bEssentialTakeNoDamage=1iDetectionPicks=21bSaveOnInteriorExteriorSwitch=1[Fonts]SFontFile_1=Data\Fonts\kingthings_regular.fntSFontFile_2=Data\Fonts\TimesET_Outline_20.fntSFontFile_3=Data\Fonts\Tahoma_Bold_Small.fntSFontFile_4=Data\Fonts\Daedric_Font.fntSFontFile_5=Data\Fonts\Handwritten.fnt[SpeedTree]iTreeClonesAllowed=0fCanopyShadowGrassMult=1.0000iCanopyShadowScale=512fTreeForceMaxBudAngle=-1.0000fTreeForceMinBudAngle=-1.0000fTreeForceLeafDimming=-1.0000fTreeForceBranchDimming=-1.0000fTreeForceCS=-1.0000fTreeForceLLA=-1.0000fTreeLODExponent=1.0000bEnableTrees=1bForceFullLOD=0fLODTreeMipMapLODBias=-0.7500fLocalTreeMipMapLODBias=-0.2500[Debug]bDebugFaceGenCriticalSection=0bDebugFaceGenMultithreading=0bDebugSaveBuffer=0[BackgroundLoad]bBackgroundLoadLipFiles=0bLoadBackgroundFaceGen=0bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1iAnimationClonePerLoop=5bSelectivePurgeUnusedOnFastTravel=0bUseMultiThreadedTrees=1iPostProcessMillisecondsEditor=50iPostProcessMillisecondsLoadingQueuedPriority=20iPostProcessMilliseconds=5bUseBackgroundFileLoader=0[LOD]fLodDistance=2000.0000bUseFaceGenLOD=0iLODTextureTiling=2iLODTextureSizePow2=8fLODNormalTextureBlend=0.5000bDisplayLODLand=1bDisplayLODBuildings=1bDisplayLODTrees=1bLODPopTrees=0bLODPopActors=0bLODPopItems=0bLODPopObjects=0fLODFadeOutMultActors=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultObjects=15.0000fLODMultLandscape=1.0000fLODMultTrees=1.5050fLODMultActors=10.0000fLODMultItems=10.0000fLODMultObjects=10.0000iFadeNodeMinNearDistance=400fLODFadeOutPercent=0.9000fLODBoundRadiusMult=3.0000fTalkingDistance=2000.0000fTreeLODMax=2.0000fTreeLODMin=0.0200fTreeLODDefault=1.2000fObjectLODMax=15.0000fObjectLODMin=1.0000fObjectLODDefault=5.0000fItemLODMax=15.0000fItemLODMin=1.0000fItemLODDefault=2.0000fActorLODMax=15.0000fActorLODMin=2.0000fActorLODDefault=5.0000bLODUseCombinedLandNormalMaps=1bForceHideLODLand=0fLODQuadMinLoadDistance=65536.0000fLODFadeOutActorMultInterior=1.0000fLODFadeOutItemMultInterior=1.0000fLODFadeOutObjectMultInterior=1.0000fLODFadeOutActorMultCity=1.0000fLODFadeOutItemMultCity=1.0000fLODFadeOutObjectMultCity=1.0000fLODFadeOutActorMultComplex=1.0000fLODFadeOutItemMultComplex=1.0000fLODFadeOutObjectMultComplex=1.0000fLODLandVerticalBias=0.0000[Weather]fSunGlareSize=350.0000fSunBaseSize=250.0000bPrecipitation=1fAlphaReduce=1.0000SBumpFadeColor=255,255,255,255SLerpCloseColor=255,255,255,255SEnvReduceColor=255,255,255,255[Voice]SFileTypeLTF=ltfSFileTypeLip=lipSFileTypeSource=wavSFileTypeGame=mp3[Grass]iMinGrassSize=80fGrassEndDistance=7000.0000fGrassStartFadeDistance=6000.0000bGrassPointLighting=0bDrawShaderGrass=1iGrassDensityEvalSize=2iMaxGrassTypesPerTexure=4fWaveOffsetRange=1.7500fGrassWindMagnitudeMax=80.0000fGrassWindMagnitudeMin=5.0000fTexturePctThreshold=0.3000[Landscape]bCurrentCellOnly=0bPreventSafetyCheck=0fLandTextureTilingMult=2.0000fLandFriction=2.5000iLandBorder2B=0iLandBorder2G=0iLandBorder2R=0iLandBorder1B=0iLandBorder1G=255iLandBorder1R=255[bLightAttenuation]fQuadraticRadiusMult=1.0000fLinearRadiusMult=1.0000bOutQuadInLin=0fConstantValue=0.0000fQuadraticValue=16.0000fLinearValue=3.0000uQuadraticMethod=2uLinearMethod=1fFlickerMovement=8.0000bUseQuadratic=1bUseLinear=0bUseConstant=0[BlurShaderHDRInterior]fTargetLUM=1.0000fUpperLUMClamp=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1[BlurShaderHDR]fTargetLUM=1.2000fUpperLUMClamp=1.0000fGrassDimmer=1.3000fTreeDimmer=1.2000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.7000fSunlightDimmer=1.3000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fBrightScale=1.5000fBrightClamp=0.3500fBlurRadius=4.0000iNumBlurpasses=2iBlendType=2bDoHighDynamicRange=1[BlurShader]fSunlightDimmer=1.0000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fAlphaAddExterior=0.2000fAlphaAddInterior=0.5000iBlurTexSize=256fBlurRadius=0.0300iNumBlurpasses=1iBlendType=2bUseBlurShader=0[GethitShader]fBlurAmmount=0.5000fBlockedTexOffset=0.0010fHitTexOffset=0.0050[MESSAGES]bBlockMessageBoxes=0bSkipProgramFlows=1bAllowYesToAll=1bDisableWarning=1iFileLogging=0bSkipInitializationFlows=1[DistantLOD]bUseLODLandData=0fFadeDistance=15288.0000iDistantLODGroupWidth=8[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.This may result in errors. Saving again will clear this messagebut not necessarily fix any errors.[Archive]SMasterMiscArchiveFileName=Oblivion - Misc.bsaSMasterVoicesArchiveFileName2=Oblivion - Voices2.bsaSMasterVoicesArchiveFileName1=Oblivion - Voices1.bsaSMasterSoundsArchiveFileName=Oblivion - Sounds.bsaSMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsaSMasterMeshesArchiveFileName=Oblivion - Meshes.bsaSInvalidationFile=ArchiveInvalidation.txtiRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bInvalidateOlderFiles=1bUseArchives=1SArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa, FraNewItems.bsa, FraNewCrea.bsa[CameraPath]iTake=0SDirectoryName=TestCameraPathiFPS=60SNif=Test\CameraPath.nif[Absorb]fAbsorbGlowColorB=1.0000fAbsorbGlowColorG=0.6000fAbsorbGlowColorR=0.0000fAbsorbCoreColorB=1.0000fAbsorbCoreColorG=1.0000fAbsorbCoreColorR=1.0000iAbsorbNumBolts=1fAbsorbBoltGrowWidth=0.0000fAbsorbBoltSmallWidth=7.0000fAbsorbTortuosityVariance=2.0000fAbsorbSegmentVariance=7.0000fAbsorbBoltsRadius=5.0000[OPENMP]iThreads=3iOpenMPLevel=10[TestAllCells]bFileShowTextures=1bFileShowIcons=1bFileSkipIconChecks=0bFileTestLoad=0bFileNeededMessage=1bFileGoneMessage=1bFileSkipModelChecks=0bFileCheckModelCollision=0[CopyProtectionStrings]SCopyProtectionMessage2=Пожалуйста, вставьте диск.SCopyProtectionTitle2=Диск Oblivion не обнаруженSCopyProtectionMessage=Не обнаружен CD-ROM/DVD привод на этом компьютере.SCopyProtectionTitle=Не обнаружен CD-ROM привод