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Debugging Papyrus with VSCode

  1. Install the VSCode plugin located in steamapps\common\Starfield\Tools\VSCodePapyrusAddon (you can do this by going to Extensions in VSCode, clicking the ... and selecting Install from VSIX...
  2. Open the steamapps\common\Starfield\Data\Scripts\Source folder in VSCode
  3. Add the following to your StarfieldCustom.ini
[Papyrus] iRemoteDebuggingPort=20548 bEnableRemoteDebugging=1
  1. Start the game and place a breakpoint on your script
  2. Open Run and Debug in VSCode and select Create a launch.json file and look for papyrus for starfield, alternatively make a .vscode\launch.json with the following:
 
{ "version": "0.2.0", "configurations": [ { "name": "Attach to game", "type": "papyrus-starfield", "request": "attach", "address": "localhost", "port": 20548 } ] }
  1. Run the launch config and enjoy debugging