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  1. RAID Shadow Legends DMRA FMRA Armor Separated Into Parts

    RAID Shadow Legends DMRA Armor Separated Into Parts (SIP)
    IMPORTANT!!!
    PLEASE FOLLOW/TRACK THIS MOD, FOR THERE ARE STILL MODS COMING SOON IN THE NEXT VERSIONS!!!
     
    Description
    =========
    v1.2
    ====
    Added Word Bearer & Commander armor & weapon from the game RAID Shadow Legends, and separate them into parts to customize your character's appearance.
    Revised all neck guard/collar from Arm Guards to Pauldrons in v1.0 & v1.1.
    Added missing hair textures for Sigmunda race in v1.0.
    v1.1
    ====
    Added Misericord armor & weapon from the game RAID Shadow Legends, and separate them into parts to customize your character's appearance.
    Added missing teeth & eyelashes textures in the v1.0 for Sigmunda & Misericord race too.
    v1.0
    ====
    Added weapon, shield & female version of Sigmund the Highshield's armor from the game RAID Shadow Legends, and separate them into parts to customize your character's appearance.
     
    Notes from the Author
    =====================
    v1.0
    ====
    This is the MOST DIFFICULT armor mod I've ever worked on!!! I almost gave up on doing it...
    Because the armor tightly covered the entire body, there were many parts that connected together. So it's very difficult to convert it to a DMRA body.
    But when I first saw the armor, I immediately fell in love.
    Because I'm a male modder; and I love armor, knight and boobs, so the armor should be female version.
    As I promised before, I no longer changed the shape of the armor on the chest area.
    But I cut off the DMRA's breasts then replaced the texture with the texture of the armor, and then pasted it on the male's armor.
    This is what I've called: THE REAL IMPLANT!
    For those who have asked if there is a male version, there is a full armor option (NPC Highshield Armor) and Highshield Helmet (open) that can also be used by male characters.
    I hereby present this mod to the Oblivion modding community. ENJOY!!!
     
    Location
    =======
    Travel to Chorrol.
    There is RAID Shadow Legends chest in the middle of the roundabout in front of the house.
    *see the "ChestLocationMap" picture for the exact location.
    v1.2
    ====
    There are Word Bearer & Commander NPCs between the Mages Guild and the Fighters Guild in Chorrol.
    Let's say they are... twin sisters.
    You can take complete parts from the chest without having to kill them, because they are also good knights.
    *see the "NPCLocation" picture for the exact location.
    v1.1
    ====
    There is Misericord NPC in front of Rimalus Bruiant's house in Chorrol.
    You can take complete parts from the chest without having to kill Misericord; because she's a good knight.
    *see the "Chest&NPCLocation2" and "RimalusBruiant'sHouseLocationMap" pictures for the exact location.
    v1.0
    ====
    There is Sigmunda (feminine form of Sigmund) NPC in front of Francois Motierre's house in Chorrol.
    Sigmunda's hair is white like Sigmund's, but she is not old like Sigmund.
    You can take complete parts from the chest without having to kill Sigmunda; because she's a good knight.
    *see the "Chest&NPCLocation" picture for the exact location.
     
    Automatic Open-Close Visor Feature
    ==================================
    There are helmets with the name "NPC [helmet's name]" that are scripted, so when the weapon is sheathed, the helmet's visor will be closed.
    And so when the weapon is unsheathed, the helmet's visor will be opened.
     
    Helmet FOV Feature
    ================
    v1.2
    ====
    Equipping helmet with Open or Closed visor will mask parts of your screen in first person view to simulate decreased field of view (FOV) due to the visor's eye-slit.
    *see the "FOVHighshieldHelmet" picture for the view from the inside of the helmet/veil.
    PREPARE YOURSELF FOR THE MOST REALISTIC-BUT-LIMITED VISION EXPERIENCE!!!
    But it can be dumped by doing one of these options below:
    a. delete fov_59 & fov_60 from
    ":Data\Meshes\Characters\_male\IdleAnims" directory path
    b. delete fov_59 & fov_60 from "Data\Textures\FOV" directory path
    c. deleting HelmetFOV.esp from Parent Masters by:
    i. opening TES CS
    ii. Single click RaidSL.esp
    iii. Single click HelmetFOV.esp on below right box, then press Delete button. It will ask you to delete it, say YES.
    iv. Open RaidSL.esp, then save.
    v. Then delete HelmetFOV.esp from ":Data" directory path.
    v1.0
    ====
    Equipping helmet with Open or Closed visor will mask parts of your screen in first person view to simulate decreased field of view (FOV) due to the visor's eye-slit.
    *see the "FOVHighshieldHelmet" picture for the view from the inside of the helmet/veil.
    PREPARE YOURSELF FOR THE MOST REALISTIC-BUT-LIMITED VISION EXPERIENCE!!!
    But it can be dumped by doing one of these options below:
    a. delete fov_57 & fov_58 from
    ":Data\Meshes\Characters\_male\IdleAnims" directory path
    b. delete fov_57 & fov_58 from "Data\Textures\FOV" directory path
    c. deleting HelmetFOV.esp from Parent Masters by:
    i. opening TES CS
    ii. Single click RaidSL.esp
    iii. Single click HelmetFOV.esp on below right box, then press Delete button. It will ask you to delete it, say YES.
    iv. Open RaidSL.esp, then save.
    v. Then delete HelmetFOV.esp from ":Data" directory path.
    WARNING!!!
    This mod will overwrite skeleton.nif in "Data\Meshes\Characters\_1stPerson" directory path
    Any other skeleton can cause the HelmetFOV to not appear on screen, because my HelmetFOV skeleton is "unique".
    It was edited based on LAPF Standard 1st Person Skeleton, so it should be safe and could not bring visual glitches.
    But it would be so wise if you backup your previous skeleton.nif first.
    ANOTHER WARNING!!!
    My HelmetFOV skeleton is not compatible with Enhanced Camera, because Enhanced Camera uses 3rd person body. HelmetFOV only appear for 1st person body.
     
    Eye-slit Types
    ===========
    v1.2
    ====
    There are 2 different types of eye-slit:
    1. Original (clear)
    2. Optional 1 (darker face)
    *see the Eye-slitTypes picture.
    Just copy-paste the file; even during in-game, then unequip-equip the item to see the change.
    v1.0
    ====
    There are 3 different types of eye-slit:
    1. Original (clear)
    2. Optional 1 (darker face)
    3. Optional 2 (total black)
    *see the Eye-slitTypes picture.
    Just copy-paste the file; even during in-game, then unequip-equip the item to see the change.
     
    Bevor Types
    ===========
    v1.0
    ====
    Because Sigmund has Bevor (neck protector) attached to his cuirass, but due to Oblivion's head animation, there are 2 different types of Bevor:
    1. Original (weighted to cuirass)
    2. Optional 1 (weighted to helmet)
    Just copy-paste the file; even during in-game, then unequip-equip the item to see the change.
     
    Helmet on Hip
    ===========
    v1.0
    ====
    For screenshooting purpose, there is an option where the helmet hangs from the waist.
     
    Pauldron Types
    ===========
    v1.2
    ====
    All Pauldrons now have neck guard/collar, while neck guard/collar was removed from Arm Guards.
    v1.0
    ====
    Because the sash and belt hang on the left pauldron, there is an option where the left pauldron is not attached to the sash and belt.
     
    Real High Heels Feature
    =======================
    Equipping sabatons & NPC Armor for female character will add her height a bit; depends on how high the heels are.
     
    Custom Race
    ===========
    v1.2
    ====
    There are Word Bearer & Commander Races for you to play as one of them in Oblivion.
    v1.1
    ====
    There's Misericord Race for you to play as Misericord in Oblivion.
    v1.0
    ====
    There's Sigmunda Race for you to play as Sigmunda in Oblivion.
    There are 3 body shape ratio options:
    1 : 1,
    1 : 0.95,
    1 : 0.90.
    I like the 1 : 1 ratio. But when wearing full armor, sometimes Sigmunda looks too bulky.
    So I give you 3 ratio options.
     
    Requirements
    ============
    1. RAID Shadow Legends DMRA Armor Separated Into Parts v1.0 & v1.1 https://www.nexusmods.com/oblivion/mods/52616
    2. FMRA (Fankaizhi Manga Round Ass) Body Replacer https://www.nexusmods.com/oblivion/mods/52453
    With the release of my FMRA (Fankaizhi Manga Round Ass) Body Replacer, any DMRA upperbody in this mod is being replaced with FMRA upperbody.
    3. Oblivion Script Extender - OBSE - xOBSE: https://www.nexusmods.com/oblivion/mods/37952
    4. Addon for Shield on Back v31 https://www.nexusmods.com/oblivion/mods/20572
    PLEASE ENDORSE ALL THOSE MODS!!!
     
    Mods Modified in This Mod
    =========================
    1. Room207's CCC hair & eyelashes mod http://undersunandsky.blogspot.co.id/2012/04/comprehensive-cosmetic-compilation-18.html
    2. miss_onatop's Elves of Lineage II mod for the head mesh http://www.nexusmods.com/oblivion/mods/12424/?
    3. -Ren-'s Rens Beauty Pack mod for the eyes meshes & textures https://www.nexusmods.com/oblivion/mods/4431
    4. whalecakes' Miqote Race mod for the eyelashes textures http://www.nexusmods.com/oblivion/mods/36018/?
    5. navetsea's F-INevOblivion skinset mod for the skin textures http://www.nexusmods.com/oblivion/mods/19021/?
    6. 1HWeaponOnBack for SoB http://www.nexusmods.com/oblivion/mods/24541/?
    7. HelmetFOV https://www.nexusmods.com/oblivion/mods/8991
    8. Vipcxjs Real High Heels System https://www.nexusmods.com/oblivion/mods/36883
    PLEASE ENDORSE ALL THOSE MODS!!!
     
    Installation
    =========
    Place the data folder inside your Oblivion directory, replace any folders and meshes.
     
    Permission
    =========
    Thanks to Plarium Games for the 3D models and textures.
     
    Credits
    ======
    Special Thanks to fejeena for helping me creating the script to open/close NPC Helmets automatically, and to make Helmet FOV works in-game.
    Thanks to Bethesda for the game.
    Thanks to my fellow countryman navetsea for F-Inev Oblivion skinset textures.
    Thanks to heavywaters for the lightsaber's script that I modified.
    Thanks to XMarksTheSpot for the Helmet FOV mod that I expanded.
    Thanks to KittyInHiding for the conversion.
    Last but not least: Thanks to all of you who like my kind of work. Can't wait to release another mod!

    286 раз скачали

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  2. FMRA (Fankaizhi Manga Round Ass) Заменитель тела

    WARNING!!! THIS MOD CONTAINS ADULT CONTENT!! DO NOT USE IF UNDER 18 YEARS OF AGE!
      
    FMRA (Fankaizhi Manga Round Ass) Body Replacer
      
    Descriptions
    ==========
    Added FMRA (Fankaizhi Manga Round Ass) body replacer to Oblivion.
     
    I don’t know where to find Fankaizhi Manga body replacer, so I don’t include link to the original mod yet. If someone knows, please let me know.
    But I found complation mods from Japanese website that uses Fankaizhi Manga as body base. So this mod was made from that.
    Originally, Fankaizhi Manga body replacer mod is a Double Melons upperbody with Manga BIG nipples from Manga body replacer mod, but it still uses Manga lowerbody, hands & feet.
    And probably, it was made by Fankaizhi (if it is the person’s name). *see picture 03 & 04
     
    FMRA (Fankaizhi Manga Round Ass) body replacer is a Fankaizhi Manga upperbody combined with Round Ass lowerbody, hands & feet from DMRA (Double Melons Round Ass) body replacer mod.
    But Fankaizhi Manga upperbody is not perfect...
    The right boob is asymmetrical to the left boob, and it would give problems when modders (including me) is converting the armor/clothing on top of it.
    So what I did in Blender was:
    Cut left nipple of Fankaizhi Manga upperbody and mirror it to the right to be as template. Cursor <> Selection right nipple of Fankaizhi Manga upperbody with the right nipple template. Delete Fankaizhi Manga upperbody and leave the nipples only. Delete nipples from Double Melons upperbody and leave the upperbody only. Join Fankaizhi Manga nipples with no-nipples Double Melons upperbody. Remove doubles. UV mapping the skin textures to get the rounded nipples on the Fankaizhi Manga upperbody. That's all.
     
    Manga body replacer can be found in BBB Designer body spell: https://www.nexusmods.com/oblivion/mods/34762 and original author is also unknown...
    Please let me know if you know too.
    Because Manga nipples are so BIG, so using EC or HGEC body textures will give a weird look on the nipples area.
    So I use my fellow countryman; navetsea, F-INEV Oblivion textures mod
    https://www.nexusmods.com/oblivion/mods/19021 that has some modders resources textures with nipples, belly button, and genital options.
    I then chose one of my favorite nipples textures and resized them 1,5x bigger until it fits perfectly on the nipples area, and also did the same with the normal maps.
      
    Requirements
    ===========
    Coronerras Maximum Compatibility Skeletons https://www.nexusmods.com/oblivion/mods/27945 or any other skeleton mod for better bouncing boobs & bouncing butt features.
      
    Installation
    =========
    First, backup your current body replacer files from: Data/Meshes/characters/_male and your current textures files from: Data/Textures/characters/imperial.
    Then copy the Data folder into your Oblivion game directory folders and allow the new files to overwrite the old.
     
     Recommended Mods
    =================
    All the girls in my image section are taken from NPCs in my mods uploaded to Nexus:
    Nico Robin & Rebecca from my One Piece Series DMRA & RobertMusc Armor Clothing Separated Into Parts Sirris from my Souls Series DMRA & RobertMusc Armor Separated Into Parts Claudia from my Big Boobs Teacher (Oppai Sensei) Outfit Separated Into Parts (SIP) Koshosho: I haven't upload yet... Elf from my Clan of Champions DMRA Armor Separated Into Parts Ashley from my Ashley Graham RE4 DMRA Armor Separated Into Parts  
     Credits
    ======
    Speedbuster for his Double Melons body replacer mod
    navetsea for F-Inev Oblivion skinset textures.
    Manga mod author?
    Fankaizhi Manga mod author?
    Last but not least: Thanks to all of you who like my kind of work. Can't wait to release another mod!

    646 раз скачали

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  3. Ashley Graham RE4 DMRA Armor Separated Into Parts

    Ashley Graham RE4 DMRA Armor Separated Into Parts (SIP) v1.0.2
    v1.0.2
    ======
    With the release of my FMRA (Fankaizhi Manga Round Ass) Body Replacer, DMRA GrahamChainSleeveLR.nif now can be replaced with FMRA version as optional from: "[Optional] Clothing Types\[Optional] Fankaizhi Nude Knight" folder.
    Added new body textures with bigger nipples.
    Fixed old DMRA GrahamChainSleeveLR.nif by removing doubles on right elbow, right shoulder, and back neck of DMRA upperbody.
    Fixed Ashley Wig.
    v1.0.1
    ======
    Added missing eyes textures for both Ashley & Leon Race/NPC.
    Fixed Armadura Sword model to make the reflection on the blade more realistic.
    Fixed Ashley Race's male texture path in the RE4.esp.
    v1.0
    Description
    =========
    Added Ashley Graham armor from the game Resident Evil 4, and separate them into parts to customize your character's appearance.
    Also added Armadura Sword used by living armor enemy (Armadura) in that game.
    You can take:
    1. Full armor that Ashley wears in the Resident Evil 4 game; directly from Ashley NPC, on the left side of Chapel of Stendarr.
    2. Complete parts inside the Evil Chest outside of the Chapel of Stendarr.
    Go the park as shown in the EvilChestLocation picture, you'll see the chest near the stone wall.
    Hey, there's Leon NPC too on the right side of Chapel of Stendarr!
    I have no interest working on male costume, so I leave him naked... :D Just disable him if you don't like seeing people naked in the chapel. lol!
    But maybe for the next update (v1.1), I'll work on Armadura Armor to be equipped by Leon NPC. Please wait...

    Location
    =======
    Chapel of Stendarr at Chorrol.
    *see the "EvilChestLocation" and "EvilChestLocationMap" pictures for the exact location.
    **also see the "NPCLocationMap" picture for the exact location of the NPCs.

    What Parts of Armor & Weapon in this mod???
    ====================================
    List of armor parts:
    - Arm Guard
    - Armor (the shape on the hip has been resized smaller, and the shape on the chest has been resized bigger to fit DMRA body)
    - Boots
    - Chain Sleeves
    - Cuisses + Poleyns
    - Gauntlets
    - Gorget
    - Helmets (the size of the helmet has been resized smaller to match the player's eye level with the eye-slit of the visor)
    - NPC Helmets (the visor will open & closed automatically if you sheath or unsheath your weapon)
    *see the video attached on this mod page on Nexus
    - Pauldrons
    - Poleyns
    List of clothing parts:
    - Ashley's Wig
    - Leon's Wig
    List of weapons:
    - Armadura Sword 1H
    - Armadura Sword 2H

    Helmet FOV Feature
    ================
    Equipping helmet with Open or Closed visor will mask parts of your screen in first person view to simulate decreased field of view (FOV) due to the visor's eye -slit.
    *see the FOVGrahamHelmet.GIF picture for the view from the inside of the helmet.
    PREPARE YOURSELF FOR THE MOST REALISTIC-BUT-LIMITED VISION EXPERIENCE!!!

    Eye-slit Types
    ===========
    There are 3 different types of eye-slit:
    1. Original (total black like in the original game)
    2. Optional 1 (darker face)
    3. Optional 2 ( clear)
    *see the Eye-slitTypes picture.

    Custom Race
    ===========
    There's Ashley Race for you to play as Ashley Graham in Oblivion.

    Recommended Mods
    =================
    1. F-INevOblivion skinset for EC and HGEC https://www.nexusmods.com/oblivion/mods/19021
    2. Helmet FOV https: //www.nexusmods.com/oblivion/mods/8991
    Requirement
    =================
    1. DMRA original body replacer: tesall.ru/files/modi-dlya-oblivion/repleiseri-tela/repleiser-dmra/2318-dmra-body-replacer

    Installation
    =========
    Place the data folder inside your Oblivion directory, replace any folders and meshes.

    Permission
    =========
    Thanks to Capcom for the 3D models and textures.

    Credits
    ======
    Special Thanks to fejeena for helping me creating the script to open/close NPC Helmets automatically, and to make Helmet FOV works in-game.
    Thanks to Bethesda for the game.
    Thanks to XKammyX for the conversion.
    Thanks to my fellow countryman navetsea for F-Inev Oblivion skinset textures.
    Thanks to heavywaters for the lightsaber's script that I modified.
    Thanks to XMarksTheSpot for the Helmet FOV mod that I expanded.
    Last but not least: Thanks to all of you who like my kind of work. Can't wait to release another mod!

    155 раз скачали

    20 комментариев

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  4. Clan of Champions DMRA Armor Separated Into Parts

    Clan of Champions Armor Separated Into Parts (SIP)
    v1.0.2
    ======
    With the release of my FMRA (Fankaizhi Manga Round Ass) Body Replacer, variations with DMRA upperbody now can be replacedwith FMRA upperbody as optional from: [Optional] Clothing Types\[Optional] Fankaizhi Nude Champion folder.
    Fixed 14 nif files inside: "[Optional] Clothing Types\[Optional] 0riginal\Meshes\Armor\ClanOfChampions\f" folderby removing doubles on right elbow, right shoulder, and back neck of DMRA upperbody.
    Added missing femaleupperbodyDMRANoBBB.nif to "Meshes\Characters\_male" folder.

    v1.0.1
    ======
    Fixed NPC Knight Armor nif models.
    Added Break Armor Framework broken states image.
    v1.0
    Description
    ===========
    Added medieval armors and weapons; from the "not successful" game Clan of Champions, that I like them so much,  and separate them into parts to make lots of possible variations like in the original game.
    The original game has 8 armor slots:
    1. Head
    2. Body Armor
    3. Right Arm
    4. Left Arm
    5. Right Leg
    6. Left Leg
    7. Garment Top
    8. Garment Bottom,
    and 2 weapon slots:
    1. Right Weapon
    2 .left weapon
    But with Oblivion's head, upperbody, lowerbody, hand, foot, amulet, left ring, right ring, & tail slot,
    I can get 9 armor slots in Oblivion. So the variations will be more than the original game.
    The list of armors I converted so far:
    - Plate Mail
    - Plate Spaulders
    - Plate Arm Guards
    - Plate Gauntlets
    - Plate Leggings
    - Plate Sabatons
    - Bascinet
    - Knight Plate
    - Knight Spaulders
    - Knight Bottom
    - Knight Top
    - Knight Shoes
    - Heavy Bascinet
    - Cuirass
    - Vambraces
    - Gloves
    - Greaves
    - Shoes
    - Helm
    - Battle Gauntlets
    - Sallet
    The list of weapons I converted so far:
    - Longsword
    - Earth Shaker
    - Spiked Flail
    - Heater Shield
    - Small Shield
    You can take:
    1. Full Knight armor and NPC Heavy Bascinet helmets from Aelia NPC (behind the house on Applewatch).
    2. Complete armor parts (except full Knight Armor and NPC Heavy Bascinet helmets) inside the Clan of Champions Chest that Aelia NPC is guarding.
    But you need a key. Take the key from her inventory with any companion mod or check her corpse after she died.

    Location
    ========
    Applewatch (behind the house).
    *see the "ApplewatchLocationMap" and "ClanOfChampionsChestLocationMap" pictures for the exact location.
    **go behind the house shown in the "ClanOfChampionsChestLocation" picture, and talk to Aelia NPC (yeah, I know...her voice is still from Google Translate)

    Automatic Open-Close Visor Feature
    ==============================
    There are helmets with the name "NPC[helmet's name ]" that are scripted, so when the weapon is sheathed, the helmet's visor will be closed.
    And so when the weapon is unsheathed, the helmet's visor will be opened.

    Helmet FOV Feature
    ================
    Equipping helmet with Open or Closed visor will mask parts of your screen in first person view to simulate decreased field of view (FOV) due to the visor's eye -slit.
    *see the FOV[helmet's name].GIF pictures for the view from the inside of the helmet.
    PREPARE YOURSELF FOR THE MOST REALISTIC-BUT-LIMITED VISION EXPERIENCE!!!
    But it can be dumped by doing one of these options below:
    a.delete fov_37 until fov_44 from
    ":Data\Meshes\Characters\_male\IdleAnims" directory path
    b.delete fov_37 until fov_44s from "Data\Textures\FOV" directory path
    c.deleting HelmetFOV.esp from Parent Masters by :
    i.opening TES CS
    II.Single click ClanOfChampions.esp
    iii. Single click HelmetFOV.esp on below right box, then press Delete button. It will ask you to delete it, say YES.
    iv. Open ClanOfChampions.esp, then save.
    v.Then delete HelmetFOV.esp from ":Data" directory path.
    WARNING!!!
    This mod will overwrite skeleton.nif in "Data\Meshes\Characters\_1stPerson" directory path
    Any other skeleton can cause the Helmet FOV to not appear on screen, because my Helmet FOV skeleton is "unique".
    It was edited based on LAPF Standard 1st Person Skeleton, so it should be safe and could not bring visual glitches.
    But it would be so wise if you backup your previous skeleton.nif first.
    ANOTHER WARNING!!!
    My Helmet FOV skeleton is not compatible with Enhanced Camera, because Enhanced Camera uses 3rd person body. Helmet FOV only appear for 1st person body.

    Real High Heels Feature
    ===================
    Equipping sabatons for female character will add her height a bit; depends on how high the heels are.


    Clothing Types
    ============
    There are 2 types of Knight Sleeves & Knight Cape clothing:
    1. With simple top (0original)
    2. Without simple top (Nude Champion)


    Eye-slit Types
    === ========
    There are 3 different types of eye-slit:
    1. Original (clear; like in the original game)
    2. Optional 1 (darker face)
    3. Optional 2 (total black)
    *see the Eye -slitTypes picture.

    Custom Race
    ===========
    There's Elf Race for you to play as Elf in Oblivion.
    Has 2 types of race:
    1. Elf: Elf Race with alpha glowing eyes
    2. Elf (No Alpha): Elf Race without alpha glowing eyes

    Glowing Eyes
    ===========
    Elf Race in this mod uses Cernasite Dragon Eyes textures, but with modified vanilla eyes mesh and my own glow map .dds textures.
    It has 2 types:
    1. Alpha: Eyes mesh with NiAlphaProperty enabled in NifSkope, that ignores any shadows casted on the eyes when in-game.
    2. No Alpha: Eyes mesh without NiAlphaProperty, that can be looks darker when shadows casted on the eyes in-game.
    I prefer the Alpha, because in some dark places, you will see the eyes only. Remind me of Jawas in Star Wars or Vivi Ornitier in Final Fantasy IX.
    Looks cooler (even intimidating) when the helmet's visor is closed and the eyes color is red.
    10 eyes colors available:
    1. Aquamarine
    2. Blue
    3. Brown
    4. Green
    5. Gray
    6. Orange
    7. Pink
    8. Purple
    9. Red
    10. Yellow

    Mods Modified in This Mod
    =========================
    1. Room207's CCC hair & eyelashes mod http://undersunandsky.blogspot.co.id/ 2012/04/comprehensive-cosmetic-compilation-18.html
    2. miss_onatop's Elves of Lineage II mod for the head mesh http://www.nexusmods.com/oblivion/mods/12424/?
    3. IDtenuky's MU Race mod for the eyes meshes & textures http://www.nexusmods.com/oblivion/mods/17638/?
    4. whalecakes' Miqote Race mod for the eyelashes textures http://www.nexusmods.com/oblivion/mods/36018/?
    5. navetsea's F-INevOblivion skinset mod for the skin textures http://www.nexusmods.com/oblivion/mods/19021/?
    6. 1HWeaponOnBack for SoB http://www.nexusmods.com/oblivion/mods/24541/?
    7. Helmet FOV https://www.nexusmods.
    8. Vipcxjs Real High Heels System https://www.nexusmods.com/oblivion/mods/36883
    9. Unequip Broken Armor http://www.nexusmods.com/oblivion/mods/32424
    10. Break Armor Framework http:/ /www.loverslab.com/topic/13907-break-armor-framework/

    Permission
    =========
    Thanks to ACQUIRE Corp. for the 3D models and textures.
     
    Credits:
    ========
    Special Thanks to fejeena for helping me creating the script to open/close NPC Helmets automatically, and to make Helmet FOV works in-game.
    Maskar for Unequip Broken Armor mod.
    Visman for 1HWeaponOnBack for SoB mod.
    Room207 for the CCC hair mod.
    miss_onatop for Elves of Lineage II mod.
    IDtenuky for the MU Race mod.
    whalecakes for Miqote Race mod.
    My fellow countryman navetsea for F-Inev Oblivion skinset textures.
    heavywaters for the lightsaber's script that I modified.
    XMarksTheSpot for the Helmet FOV mod that I expanded.
    Exnem.
    A-type2.
    Edhildil.
    MadCat221.
    Mktsang, Alexscorpion, Hellknight, Coronerra.
    RAIAR.
    Saaya and anyone else involved in the HGEC / GUTS / DMRA / Manga bodies and BBB / BB systems.
    Gerra6 for the great blender scripts.
    Last but not least: Thanks to all of you who like my kind of work. Can't wait to release another mod!

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  5. One Piece Series DMRA & RobertMusc Armor Clothing Separated Into Parts

    One Piece Series DMRA and RobertMusc Armor Clothing Separated Into Parts (SIP)
     
    With the release of my FMRA (Fankaizhi Manga Round Ass) Body Replacer, Rebecca & Nico Robin will look sexier with bigger nipples when topless. So, make sure you install that mod from the link above!
     
    Notes from the Author
    Okay... so I worked on this mod for 2,5 years since April 2020, when the covid-19 pandemic is starting on my country.
    I really love One Piece Series; and especially Rebecca in her gladiator armor.
    The first time I saw her, I directly thought of making a DMRA version of her in Oblivion, and make me watch the anime especially the Dressrosa Arc.
    And because of that, it makes me love Lucy (Luffy in disguise) with his viking helmet. So then I started working on Lucy with RobertMusc male body replacer.
    Because I really love HelmetFOV feature too, it makes me interested to work on Nico Robin in her short dress & glasses too.
    In the end, it dragged me to work on other male character too, such as Law with his weapon and body tattoos, and in v1.3 I worked on Usopp with his sniper HelmetFOV, clothing and weapon.
    And the more I watch the anime, the interests to work on other male & female characters such Viola, Koala, Nami, Baby 5, Sabo, Sanji, etc.
    But then it makes me think: When will this mod be released then???
    If I have to wait until I finished all the male & female characters, I think the mod will have to be released on 2023, even 2024. T_T
    I don't think I can wait no longer to share gladiator Rebecca with the modding community. Because at first, I only plan to release Rebecca gladiator armor only.
    Then I decided to release the mod step-by-step. Any new characters will be release in the next update/version. 
    So, I hereby present the v1.3 for the Oblivion modding community. I'm sure you're gonna like it. ENJOY!!!
    IMPORTANT!!!
    PLEASE FOLLOW/TRACK THIS MOD, FOR THERE ARE STILL MODS COMING SOON IN THE NEXT VERSIONS!!!
     
    Description
    Added Rebecca gladiator armor, Lucy (Luffy in disguise), Nico Robin, Law and Usopp clothing in Dressrosa Arc from Pirate Warriors 3, Pirate Warriors 4 and One Piece Dance Battle games,
    and separate them into parts.
    v2.0 
    COMING SOON!!!
    Will add Uta's armor, lance & shield from One Piece Bounty Rush game that appears on One Piece Film: Red.
    v1.6 
    COMING SOON!!!
    Will add Nami and Baby 5 Dressrosa clothings & weapons.
    v1.5 
    COMING SOON!!!
    Will add Sabo and Koala default costumes & weapon.
    v1.4
    COMING SOON!!!
    Will add Viola and Sanji Dressrosa clothings.
    v1.3
    Added Usopp Dressrosa clothing from One Piece Dance Battle game and his default weapon from Pirate Warriors 3 game.
    About Usopp:
    His cap has Goggles Up & Goggles Down options. The NPC Goggles will change from Up to Down automatiacally when weapon is drawn. There are also HelmetFOV feature for the Goggles Up & Goggles Down (scripted). The NPC Goggles Up HelmetFOV will change automatically to Goggles Down HelmetFOV when weapon is drawn. Goggles Down HelmetFOV has sniper crosshair that can be used for sharpshooting. I recommend to turn off the game's crosshair from the gameplay options.    *watch the video in this mod page 
    His catapult weapon (Kuro Kabuto) is enchanted with 20pts Shock Damage & ignore normal weapon resistance. His rotten-egg ammo is also enchanted with 20pts Shock Damage. So it will mostly cause 1 hit kill damage to a person without armor. v1.2
    Added Nico Robin Dressrosa clothing from Pirate Warriors 3 game and Law Dressrosa clothing and weapon from Pirate Warriors 4 game.
    About Nico Robin:
    Her boots will increase her height when equipped (parented to HighHeels.esp mod). There are Glasses Up & Glasses Down, with cloche (fur hat) and wig. The NPC Glasses will change from Up to Down automatiacally when weapon is drawn. There are also HelmetFOV feature for the Glasses Down with cloche and wig (scripted). The NPC Glasses HelmetFOV will appear automatically when weapon is drawn. She also has no weapon like in the anime. So to make her hands as deadly as a weapon, she has to use Hand to Hand build. Her short dress is enchanted with 70pts Hand to Hand Damage enchantment. About Law:
    All of his body tattoos was taken from pinterest, then applied to male skin textures. His goatee 3D model is merged to the tongue mesh, so it will move following the chin's movements when talking. Glad I found out how. His 1H sword (Kikoku) is scripted, so it will automatically equip the scabbard on the left hand. His 1H sword (Kikoku) will be sheathed into the scabbard on the left hand too. It also ignore normal weapon resistance. There is a sheathed 1H sword that set as blunt weapon and can be used for screenshooting purpose. There are 2 type of coat: Coat & Coat with Hood DOWN. The coat is scripted, so it will automatically equip the hood with wig / hood with hat that uses the hair slot. Coat with Hood DOWN is my own edit from the Hood UP, because there is no original model of it. Will update in the future if the model is available. v1.1
    Added Rebecca gladiator armor and Lucy (Luffy in disguise) Dressrosa clothing from Pirate Warriors 4 game.
    About Rebecca:
    Her sword is from vanila Claymore model that the crossguard of the sword is bent to be straight, and the tip of the blade is enlarged. The hilt is using the recolor textures to be blue. Her shield is from vanila Iron Shield with edited textures that added some yellow dots to imitate her shield in the anime. Her 1H sword will be sheathed to the left hand together with her shield to imitate how she hold her sword in the anime. There is Broken Ridge Helmet without the nose protection like in the anime. The NPC Ridge Helmet will change automatically to Broken Ridge Helmet once the helmet's health reach <50 (scripted). There are also HelmetFOV feature for the Ridge Helmet & Broken Ridge Helmet (scripted). The NPC Ridge Helmet HelmetFOV will change automatically to Broken Ridge Helmet HelmetFOV once the helmet's health reach <50.    *watch the video in this mod page 
    In the anime, after her Broken Ridge Helmet is destroyed, outside of Colosseum she then uses 2H sword style that sheathed into the scabbard on back.    So in this mod, her 2H sword will have scabbard on back and scripted to be put inside the scabbard when sheathed.
    Her sabaton will increase her height when equipped (parented to HighHeels.esp mod). Paludamentum (cape) that BBB weighted sometimes not good for certain pose. So there's a NoAnim Paludamentum as an option. About Lucy (Luffy in disguise):
    He has no weapon like in the anime. So to make his hands as deadly as a weapon, he has to use Hand to Hand build. His shorts is enchanted with 100pts Hand to Hand Damage enchantment. His Viking Helmet has HelmetFOV feature. Paludamentum (cape) that BBB weighted sometimes not good for certain pose. So there's a NoAnim Paludamentum as an option for him too. His registration numbers "0556" textures on the back of the shirt, was taken directly from the anime. The Straw Hat model has no black layer that cover the hat. Will update in the future if the model is available. You can take:
    Armor/clothing from every NPC. Complete armor/clothing parts inside the One Piece Cabinet before the door into the Arena Bloodworks.  
    Location
    Imperial City Arena & Wawnet Inn.
    *see the "OnePieceCabinet&NPCLocation", "OnePieceCabinetLocationMap", "OnePieceNPCLocation" and "OnePieceNPCLocationMap" pictures for the exact location.
     
    Automatic Open-Close Visor Feature
    There are helmets with the name "NPC[helmet's name]" that are scripted, so when the weapon is sheathed, the helmet's visor will be closed.
    And so when the weapon is unsheathed, the helmet's visor will be opened.
     
    HelmetFOV Feature
    Equipping helmet with Open or Closed visor will mask parts of your screen in first person view to simulate decreased field of view (FOV) due to the visor's eye-slit.
    *see the FOV[helmet's name].GIF pictures for the view from the inside of the helmet.
    PREPARE YOURSELF FOR THE MOST REALISTIC-BUT-LIMITED VISION EXPERIENCE!!!
    But it can be dumped by doing one of these options below:
    delete fov_45 until fov_51 from        ":Data\Meshes\Characters\_male\IdleAnims" directory path
    delete fov_45 until fov_51 from "Data\Textures\FOV" directory path deleting HelmetFOV.esp from Parent Masters by: opening TES CS Single click PirateWarriors4.esp        iii. Single click HelmetFOV.esp on below right box, then press Delete button. It will ask you to delete              it, say YES.
    Open PirateWarriors4.esp, then save. Then delete HelmetFOV.esp from ":Data" directory path. WARNING!!!
    This mod will overwrite skeleton.nif in "Data\Meshes\Characters\_1stPerson" directory path
    Any other skeleton can cause the HelmetFOV to not appear on screen, because my HelmetFOV skeleton is "unique".
    It was edited based on LAPF Standard 1st Person Skeleton, so it should be safe and could not bring visual glitches.
    But it would be so wise if you backup your previous skeleton.nif first.
    ANOTHER WARNING!!!
    My HelmetFOV skeleton is not compatible with Enhanced Camera, because Enhanced Camera uses 3rd person body. HelmetFOV only appear for 1st person body.
      
    Real High Heels Feature
    Equipping sabatons for female character will add her height a bit; depends on how high the heels are.
      
    Custom Race
    There are 5 types of race for you to do cosplay of One Piece characters in Oblivion:
    Law Lucy Nico Robin Rebecca Usopp Every race has Pirate Warriors Healing skill that adds 30pts Restore Health on Self for 6 seconds, with 15 spell cost.
     
    Requirements
    Oblivion Script Extender - OBSE - xOBSE: https://www.nexusmods.com/oblivion/mods/37952 DMRA original body replacer: https://tesall.ru/files/modi-dlya-oblivion/repleiseri-tela/repleiser-dmra/2318-dmra-body-replacer RobertMaleBodyReplacerV52 https://www.nexusmods.com/oblivion/mods/40532 Silver Ranger - Animation Replacer mod for Usopp's weapon (Kuro Kabuto) to be shot horizontally like in the anime https://www.nexusmods.com/oblivion/mods/31084 PLEASE ENDORSE ALL THOSE MODS!!!
      
    Mods Modified in This Mod
    Room207's CCC hair & eyelashes mod http://undersunandsky.blogspot.co.id/2012/04/comprehensive-cosmetic-compilation-18.html miss_onatop's Elves of Lineage II mod for the head mesh http://www.nexusmods.com/oblivion/mods/12424/? -Ren-'s Rens Beauty Pack mod for the eyes meshes & textures https://www.nexusmods.com/oblivion/mods/4431 whalecakes' Miqote Race mod for the eyelashes textures http://www.nexusmods.com/oblivion/mods/36018/? navetsea's F-INevOblivion skinset mod for the skin textures http://www.nexusmods.com/oblivion/mods/19021/? 1HWeaponOnBack for SoB http://www.nexusmods.com/oblivion/mods/24541/? HelmetFOV https://www.nexusmods.com/oblivion/mods/8991 Vipcxjs Real High Heels System https://www.nexusmods.com/oblivion/mods/36883 PLEASE ENDORSE ALL THOSE MODS!!!
     
    Installation
    Place the data folder inside your Oblivion directory, replace any folders and meshes. Enable the included ESPs.
     
    Permission
    Thanks to Bandai Namco, Omega Force, Koei Tecmo for the 3D models and textures.
     
    Credits
    Special Thanks to fejeena for helping me creating the script to open/close NPC Helmets automatically, and to make Helmet FOV works in-game.
    Maskar for Unequip Broken Armor mod.
    Visman for 1HWeaponOnBack for SoB mod.
    Room207 for the CCC hair mod.
    miss_onatop for Elves of Lineage II mod.
    -Ren- for the Rens Beauty Pack mod.
    whalecakes for Miqote Race mod.
    My fellow countryman navetsea for F-Inev Oblivion skinset textures.
    heavywaters for the lightsaber's script that I modified.
    XMarksTheSpot for the Helmet FOV mod that I expanded.
    Exnem.
    A-Type2.
    Edhildil.
    MadCat221.
    Mktsang, Alexscorpion, Hellknight, Coronerra.
    RAIAR.
    Saaya and anyone else involved in the HGEC / GUTS / DMRA / Manga bodies and BBB / BB systems.
    Gerra6 for the great blender scripts.
    Last but not least: Thanks to all of you who like my kind of work. Can't wait to release another mod!

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  6. Souls Series DMRA & RobertMusc Armor Separated Into Parts

    Souls Series DMRA and RobertMusc Armor Separated Into Parts (SIP) v1.1_1
    v1.0
    Added Sirris' armor & weapon from the game Dark Souls III, and separate them into parts to customize your character's appearance.
    You can take:
    Full armor & weapons that Sirris wears in the Dark Souls III game; directly from her corpse at Lonely Grave. Complete parts inside the Dark Souls III Chest near her corpse at Lonely Grave.
    Go the Boethia's Shrine as shown in the "BoethiaShrineLocationMap" picture, then go south. You'll see 2 chests near a gravestone. v1.1
    Added Ostrava's armor (Fluted Set) & weapon from the game Demon's Souls, and separate them into parts to customize your character's appearance.
    There's Ostrava NPC too at Imperial City Talos Plaza District.
    You can take:
    Full armor & weapon that Ostrava wears in the Demon's Souls game directly from him; if you kill him, or make him your companion then trade his inventory. Complete parts inside the Demon's Souls Chest behind him.
    Go the Imperial City Talos Plaza District as shown in the "Location" picture. Location
    v1.0
    To make it the same like Sirris' questline in the Dark Souls III (where after defeating the Twin Princes, her corpse can be found at her grandfather's grave; containing the Sunless Talisman and her armor ),
    in Oblivion, I put Sirris's corpse at Lonely Grave. What? Lonely Grave?? Where the heck is this Lonely Grave???
    There are specific places of interest in Cyrodiil that are not marked on your map, do not appear on the compass, and aren't directly related to any of Oblivion's quests.
    Travel to Boethia's Shrine (located southeast of Cheydinhal in the Valus Mountains).
    At the south of Boethia's shrine stands an isolated gravestone with a chest containing minor treasure...and also a Dark Souls III Chest.
    *see the "BoethiaShrineLocationMap" picture for the exact location.
    **also see the "DarkSoulsIIIChestLocation" and "DarkSoulsIIIChestLocationMap" pictures for the exact location of the chest.
    v1.1
    Go to Imperial City Talos Plaza District.
    *see the "Location" and "LocationMap" pictures for the exact location of the chest.
    What Parts of Armor & Weapon in this mod???
    v1.0
    List of Sirris' armor parts:
    - Chain Cape
    - Chain Skirt
    - Gauntlets
    - Greaves
    - Greaves + Shorts
    - Leggings
    - Leggings (No Pants)
    - Leggings + Stockings
    - Pauldrons
    - Sabatons
    - Talisman
    - Tassets
    - Veil (has Helmet FOV Feature)
    List of Sirris' clothing parts:
    - Corset
    - Corset + Skirt
    - Shirt + Corset
    - Shirt + Corset + Skirt
    List of Sirris' weapons:
    - Estoc
    - Estoc 2H

    v1.1
    List of Ostrava's armor parts:
    - Breastplate
    - Gauntlets
    - Helmet (Closed) (has Helmet FOV Feature)
    Has 3 eye-slit types (optional)
    - Helmet (Open) (has Helmet FOV Feature)
    - Leggings
    - Pauldrons
    - Shoes
    - Tassets
    - Kite Shield
    - NPC Helmet (Closed) (the visor will open & closed automatically if you sheath or unsheath your weapon, has Helmet FOV Feature)
    - NPC Helmet (Open) (the visor will open & closed automatically if you sheath or unsheath your weapon, has Helmet FOV Feature)
    Closed Visor Helmet has higher defense compare to Open Visor Helmet.
    Realistically because it protects your face, but it also has limited vision due to Helmet FOV Feature.
    List of Ostrava's weapons:
    - Long Sword
    - Long Sword 2H
    Real High Heels Feature
    Equipping sabatons for female character will add her height a bit; depends on how high the heels are.
     Helmet FOV Feature
    Equipping helmet with Open or Closed visor will mask parts of your screen in first person view to simulate decreased field of view (FOV) due to the visor's eye -slit.
    *see the "FOVFlutedHelmet" and "FOVSunlessVeil" pictures for the view from the inside of the helmet/veil.
    PREPARE YOURSELF FOR THE MOST REALISTIC-BUT-LIMITED VISION EXPERIENCE!!!
    Custom Race

    v1.0
    There's Sirris Race for you to play as Sirris in Oblivion.
    v1.1
    There's Ostrava Race for you to play as Ostrava in Oblivion.
    Recommended Mods
    DMRA Fine Tuned Body Replacer https://www.nexusmods.com/oblivion/mods/34523/ F-INevOblivion skinset for EC and HGEC https://www.nexusmods.com/oblivion/mods/19021 Vipcxjs Real High Heels System https://www.nexusmods.com/oblivion/mods/36883 RobertMaleBodyReplacerV52 https://www.nexusmods. com/oblivion/mods/40532? Helmet FOV https://www.nexusmods.com/oblivion/mods/8991 Addon for Shield on Back v31 https://www.nexusmods.com/oblivion/mods/20572  Installation
    Place the data folder inside your Oblivion directory, replace any folders and meshes.
    Permission
    Thanks to FromSoftware for the 3D models and textures.
    Credits
    Special Thanks to fejeena for helping me creating the script to open/close NPC Helmets automatically, and to make Helmet FOV works in-game.
    Thanks to Bethesda for the game.
    Thanks to Tokami Fuko for the conversion.
    Thanks to my fellow countryman navetsea for F-Inev Oblivion skinset textures.
    Thanks to heavywaters for the lightsaber's script that I modified.
    Thanks to XMarksTheSpot for the Helmet FOV mod that I expanded.
    Last but not least: Thanks to all of you who like my kind of work. Can't wait to release another mod!

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