Говорит, мол, все в норме. Вот его лог
[codebox]
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Better Oblivion Sorting Software Load Order Utility
© Random007, 2008, GPL3
v1.0 (17 Oct 08)
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Oblivion.esm date: Tue May 02 02:04:02 2000
FCOM detected.
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Recognised and re-ordered mod files:
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ScreenEffects.esm
All Natural Base.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Cobl Main.esm
. Note: Do not use Tamrielic Ingredients and COBL at the same time.
Oscuro's_Oblivion_Overhaul.esm
. Bashed Patch tag suggestion: {{BASH:Invent,Stats,Relations}}
Mart's Monster Mod.esm
. Bashed Patch tag suggestion: {{BASH:Invent,Relations}}
TamrielTravellers.esm
FCOM_Convergence.esm
Armamentarium.esm
AFC v2 Core.esm
HorseCombatMaster.esm
HrmnsOblivionScriptOptimizationv1.0.esp
. Note: May have a problem with Shivering Isles due to changed FormIDs causing a script to be written into cell data by mistake.
. Note: A fixed edition (for Shivering Isles ONLY! is avaliable here: http://tinyurl.com/kmgaxd
Unofficial Oblivion Patch.esp
. Note: Recommend installing UOP hotfix for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710
. Bashed Patch tag suggestion: {{BASH:C.Climate,C.Light,C.Owner,Delev,Invent,Names,Relev,Stats,Relations}} and remove the C.Water tag.
OblivionMsg.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
. Note: Remember to use the 'MOBS' version when using Francesco's and FCOM.
. Note: Newest MOBS and non-MOBS versions have the same name.
. Bashed Patch tag suggestion: {{BASH:C.Light,C.Owner,Invent,Names,Relations,Stats,Delev}}
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Leveled Quests-SI only.esp
Francesco's Optional Leveled Guards.esp
. Note: Requires Shivering Isles expansion.
Francescos Dark Seducer Weapons Patch.esp
. Bashed Patch tag suggestion: {{BASH:Delev, Relev}}
FranDarkSeducerWeapFix.esp
. Bashed Patch tag suggestion: {{BASH:Delev, Relev}}
FCOM_Francescos.esp
. Note: Francesco's Leveled Creatures-Items 4.5b required.
FCOM_FrancescosItemsAddOn.esp
. Note: Francesco's Leveled Creatures-Items 4.5b required.
. Note: Francesco's supplementary addon package required.
FCOM_FrancescosNamedBosses.esp
. Note: Francesco's Leveled Creatures-Items 4.5b required.
Fran Armor Add-on.esp
. Bashed Patch tag suggestion: {{BASH:Invent}}
. Note: Requires FCOM_UnofficialFranArmorAddon.esp
. Note: Requires the meshes from 'Bonemold Helmet' and 'Cryos Ordinator Indoril Armor' mods, but not the ESPs.
. Note: Francesco's Leveled Creatures-Items 4.5b required.
Fran_Lv30Item_Maltz.esp
. Note: Francesco's Leveled Creatures-Items 4.5b required.
Floydian1 Loading Screens Compilation.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}} if using overhaul mods.
All Natural - Real Lights.esp
. Note: Do not use with original Real Lights mod.
All Natural.esp
. Note: Required for All Natural.
. Bashed Patch tag suggestion: {{BASH:C.Climate}}
All Natural - SI.esp
. Note: Required for All Natural SI support.
. Bashed Patch tag suggestion: {{BASH:C.Climate}}
All Natural - EW + NW + AWS.esp
. Note: Only use one All Natural weather plugin.
Enhanced Water v2.0 HD.esp
Enhanced Water v2.0 HD - SI Addon.esp
300_Combat Sounds.esp
AmbientTownSounds.esp
Atmospheric Oblivion.esp
al-smm7.esp
al-smm7-ru.esp
WindowLightingSystem.esp
Almost Everything VWD.esp
AFC v2 Locational Damage.esp
Book Jackets Oblivion.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}} and deactivate.
Item interchange - Extraction.esp
. Note: Requires Bashed Patch.
Living Economy.esp
. Note: Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one.
MaleBodyReplacerV4.esp
. Bashed Patch tag suggestion: {{BASH:Body-M,Graphics}}
Slof's Robe of the Dark Arts.esp
Slof's Brighter Arena Raiments.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}}
KDCircletsOOOOptimized - NPC Equip.esp
. Note: Has bugs. Use Loot version or a patch or 'FCOM_KDCircletsOOOOptimizedNPCEquip.esp' if using FCOM.
. Note: Avoid using Potion Belt and KD Circlets at the same time. Character can wear belt or circlet, not both.
FCOM_KDCircletsOOOOptimizedNPCEquip.esp
. Note: Requires 'KDCircletsOOOOptimized - NPC Equip'.
. Note: Avoid using Potion Belt and KD Circlets at the same time. Character can wear belt or circlet, not both.
ExnemRuneskulls.esp
. Note: Requires 'FCOM_ExnemRuneskulls.esp'.
. Note: Not need if use Mart's Monster Mod - Diverse Runeskulls*.esp
Slof's Oblivion Robe Trader.esp
. Note: Requires 'FCOM_SlofsRobeTrader.esp'.
Cobl Main RUS.esp
Cobl Glue.esp
. Note: Requires 'FCOM_Cobl.esp'.
Cobl Si.esp
. Note: Requires Shivering Isles expansion.
FCOM_Cobl.esp
. Note: Requires 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'.
. Note: Do not use COBL and Tamerielic Ingredients at the same time.
Bob's Armory Oblivion.esp
. Note: Requires 'FCOM_BobsArmory.esp'.
FCOM_BobsArmory.esp
. Note: Requires 'Bob's Armory Oblivion.esp'.
Loth's Blunt Weapons for NPCs.esp
. Note: Requires 'FCOM_LothsBluntWeapons.esp'.
FCOM_LothsBluntWeapons.esp
. Note: Requires 'Loths Blunt Weapons for NPCs.esp'.
Oblivion WarCry EV.esp
. Note: Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.
FCOM_WarCry.esp
. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.
Oscuro's_Oblivion_Overhaul.esp
. Bashed Patch tag suggestion: {{BASH:Delev,Invent,Names,Relations,Relev,Stats}}
ArmamentariumLLVendors.esp
. Note: Can be used with either 'ArmamentariumLL.esp' or 'ArmamentariumLL4OOO.esp'.
ArmamentariumArtifacts.esp
OBSE-Storms & Sound SI.esp
. Note: Use only one Storms and Sound mod file.
. Note: This one is compatible with all weather mods.
Mart's Monster Mod - Additional Enemy NPC Vars.esp
. Note: May cause CTD issues - not recommended.
FCOM_Convergence.esp
FCOM_EntropicOrderHardcore.esp
FCOM_RealSwords.esp
FCOM_DurabilityAndDamage.esp
FCOM_SpawnRatesSlightlyReduced.esp
. Note: Use only one: Reduced, SlightlyReduced or Stronger.
Mart's Monster Mod - More Wilderness Life.esp
. Note: Use either 'More Wilderness Life' or 'More Wilderness Life No Gates' but not both.
Mart's Monster Mod - More Passive Wildlife.esp
FCOM_LessReaversInGates.esp
. Note: Use either 'NoReaversInGates' or 'LessReaversInGates' but not both, for obvious reason.
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - Less Reavers.esp
Mart's Monster Mod - Less Bone Loot.esp
Mart's Monster Mod - Zombies for Body Meshes.esp
Mart's Monster Mod - Safer Quest Locations.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Hunting & Crafting.esp
. Bashed Patch tag suggestion: {{BASH:Scripts}}
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
Mart's Monster Mod - Slof Horses Complete.esp
. Note: Not compatible with Slof's Horses or Slof's Extra Horses.
Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp
. Note: Requires OOO.esm
. Note: Requires MMMforOOO or FCOM.
. Note: Not compatible with MMM Gems & Gem Dust.
. Bashed Patch tag suggestion: {{BASH:Delev}}
Zombie Diversity.esp
. Note: Consider using Creature Diversity.esp or MMM or Frans instead.
TamrielTravellers4OOO.esp
. Note: Requires 'FCOM_TamrielTravelers.esp'.
FCOM_TamrielTravelers.esp
. Note: Requires 'TamrielTravellers4OOO.esp'
FCOM_DiverseGuardUnity.esp
FCOM_BobsGuardUnity.esp
. Note: Requires 'Bob's Armory Oblivion.esp'.
FCOM_HungersUnitySI.esp
. Note: Requires Shivering Isles expansion.
FCOM_Archery.esp
. Bashed Patch tag suggestion: {{BASH:Stats}}
FCOM_ArcheryRealSwords.esp
. Note: Requires 'FCOM_Realswords.esp'.
. Bashed Patch tag suggestion: {{BASH:Stats}}
FCOM_ArcheryHunting&Crafting.esp
. Note: Requires 'Mart's Monster Mod - Hunting & Crafting.esp'.
. Bashed Patch tag suggestion: {{BASH:Stats}}
FCOM_FriendlierFactions.esp
FCOM_MoreRandomSpawns.esp
FCOM_MoreRandomItems.esp
Mart's Monster Mod - Shivering Isles.esp
. Bashed Patch tag suggestion: {{BASH:Relev,Delev}}
ArmamentariumLL4OOO.esp
OOO-WaterFish.esp
MMM-Cobl.esp
. Bashed Patch tag suggestion: {{BASH:Delev,Invent}}
Malevolent.esp
Nascosto Isles 3.esp
Slof's Oblivion Goth Shop.esp
Slof's Oblivion Goth Shop II.esp
Knights.esp
TOTF.esp
Ungarion1TheWelkyndSword.esp
Mart's Monster Mod - City Defences.esp
FCOM_Knights.esp
. Bashed Patch tag suggestion: {{BASH:Delev,Relev}}
. Note: Requires DLC 'Knights.esp'.
FCOM_slofsrobetrader.esp
. Note: Requires 'Slof's Oblivion Robe Trader.esp'.
FCOM_UnofficialFranArmorAddon.esp
. Note: Requires 'Fran Armor Add-on.esp' from 'Unofficial Francesco's Armor'.
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
BetterCoins.esp
P1DKeyChainSIMerged.esp
Short Grass V3.esp
StarX Vampire Deaths.esp
SkipTutor.esp
RealisticForceLow.esp
RealisticMagicForceHigh.esp
Egress_ru.esp
SpellSinger.esp
MidasSpells.esp
sycHearNoEvil.esp
Mayu's Animation Overhaul.esp
. Note: Highly recommended to use the MAO patcher in Wrye Bash version 275+
DMC Stylish - Specialanims.esp
Stylish Jump.esp
Item interchange - Placement for FCOM.esp
. Note: Requires Bashed Patch
Mart's Monster Mod - Resized Races.esp
. Bashed Patch tag suggestion: {{BASH:Body-M,Body-F}} and deactivate.
X.Races.Comp.esp
. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,Graphics,R.Relations}}
Cobl Races TNR.esp
. Bashed Patch tag suggestion: {{BASH:NpcFaces,NoMerge}} and deactivate.
. Note: Requires the Cobl Cosmetics Res 01 files installed.
Cobl Races TNR SI.esp
. Bashed Patch tag suggestion: {{BASH:NpcFaces,NoMerge}} and deactivate.
. Note: Requires the Cobl Cosmetics Res 01 files installed.
Francesco's 10 days respawn time - 1-24 day lenght rescale.esp
QTdof.esp
Cobl Filter Late MERGE ONLY.esp
. Note: Make sure it is deactivated. Must be merged into Bashed Patch
All Natural - Indoor Weather Filter For Mods.esp
. Bashed Patch tag suggestion: {{BASH:Filter,C.Climate}}
. Note: Do not activate. Must be merged into Bashed Patch using Import Cells.
Bashed Patch, 0.esp
Deadly Reflex 5 - Timed Block and 250% damage.esp
. Note: Use no more than one Timed Block ESP.
DeadlyReflex 5 - Combat Moves.esp
. Note: See http://omploader.org/vMmJlbA/DRtestfix.zip for a hotfix for CTD issues.
FormID Finder4.esp
Streamline_3.1.esp
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Unrecognised mod files:
Reorder these by hand using Wrye Bash or Oblivion Mod Manager.
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Done.
[/codebox]