raller78
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Весь контент raller78
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И в догонку список пакетов Bain пакеты: [spoiler] 000 - ==ядро== ++ 001 - obse_plugin.7z (F680EB04) (Installed) ++ 002 - Unofficial Oblivion Patch.7z (15F23946) (Installed) ++ 003 - Unofficial Shivering Isles Patch.7z (E892632D) (Installed) ++ 004 - Alternative_Beginnings.zip (D2841D96) (Installed) 005 - ==природа== ++ 006 - NaturalEnvironments_v2.1.3.7z (E620504F) (Installed) ++ 007 - atmospheres natural ambience.7z (37B9DF3A) (Installed) ++ 008 - NoGlowGrassFix v11-10655.rar (B1C12118) (Installed) ++ 009 - Waters_live.7z (129E727B) (Installed) 010 - ==звуки== ++ 011 - zvuk.7z (75A387CD) (Installed) ++ 012 - Storms and Sound.7z (F9976F60) (Installed) 013 - ==текстуры мира== ++ 014 - Mesh Improvement Project-44501-1-4a.7z (4059EA54) (Installed) ++ 015 - 75 Percent Optimised Distant Land.7z (2EAD174E) (Installed) ++ 016 - RAEVWD-20053.7z (73FB4AA0) (Installed) ++ 017 - CORE_MAYN_resCompr.7z (B2391F75) (Installed) ++ 018 - Mikes Clothes Replacer v10.7z (B1A01D66) (Installed) ++ 019 - All Natural - Real Lights.7z (3F6E1986) (Installed) 023 - ==погода== ++ 024 - pogoda_BASH.7z (18CD4A5E) (Installed) ++ 025 - pogoda_effects.7z (AE3031A2) (Installed) 026 - ==неписи== ++ 027 - 146_6829_oblivionalive.rar (1F942BE4) (Installed) 029 - ==предметы== ++ 030 - OA armory replaycer_resCompr.7z (9F70BB60) (Installed) ++ 031 - Weapon Improvement Project-512.7z (93CB9D60) (Installed) ++ 032 - Tamriellic Glassworks_mayn.7z (0D18D0DD) (Installed) 033 - ==глобал== ++ 034 - Francescos_Creatures_and_Items_v5_update.7z (15034B1F) (Installed) ++ 035 - MartigensMonsterMod.7z (9C65DA0F) (Installed) ++ 036 - Cobl_resCompr.7z (BA1B3B44) (Installed) ++ 037 - 1 interfeys.7z (F0238627) (Installed) 038 - ==подземелья&строения== ++ 039 - Better daedric shrines.7z (4A168A6E) (Installed) ++ 040 - Wayshrines_Impr.7z (21133146) (Installed) ++ 041 - Glowing Stones_v1.0_ru.7z (6ACAFE8D) (Installed) ++ 042 - Better dungeons.7z (0D88D27F) (Installed) ++ 043 - Cava Obscura-35099-1-4.7z (1BD54F7B) (Installed) ++ 044 - smoke and dust.7z (FBB99FF3) (Installed) 045 - ==уникальные земли== ++ 046 - Unique Landscapes.7z (ED2E7686) (Installed) ++ 047 - Unique Landscapes_path.7z (573771B2) (Installed) 048 - ==города== ++ 049 - Better_Cities.7z (B606237F) (Installed) ++ 050 - CyrodiilExtended_MAY.7z (F33290BD) (Installed) ++ 051 - TalosBridgeGateHouse_v1_1.7z (C7DD8A1D) (Installed) ++ 052 - CloudRulerTempleAlive.7z (EB160992) (Installed) ++ 053 - frontiercastle.zip (8B646DC4) (Installed) ++ 054 - WitchThrone.7z (7A6D4D23) (Installed) 055 - ==разное города== ++ 056 - Animated Window Lighting System v5-5-4-19628.7z (C81E2E3B) (Installed) 057 - ==дороги== 058 - ==лица тела== ++ 059 - body_replacer.7z (B1757AF1) (Installed) ++ 060 - Oblivion Character Overhaul.7z (7E462A65) (Installed) ++ 061 - patch_Robert_body.7z (8DEA045E) (Installed) 062 - ==геймплей== ++ 063 - CEO1.7z (AD449E32) (Installed) ++ 064 - LessAnnoyingMagicExperienceRU1,7.7z (3F3BEC4F) (Installed) ++ 065 - For marders.7z (4BF649CC) (Installed) ++ 066 - Deadly_Reflex.7z (E89B440C) (Installed) ++ 067 - KEa Magic and Skill Extender v3 Final.7z (6C88B551) (Installed) ++ 068 - RoleplayingDialogues.rar (0D878839) (Installed) 069 - ==квесты== ++ 070 - Factions Dark Brotherhood.7z (2DE038E4) (Installed) ++ 071 - Mannimarco_Resurrection_v2.5_ru.7z (3A0D9527) (Installed) 072 - ==оптимизация== ++ 073 - FOV Modifier v2_0-23080.zip (C7092F98) (Installed) ++ 074 - Clean Quit-21416.zip (0D522858) (Installed) ++ 075 - ScreenEffects 1_0-16323.rar (0AAB5A43) (Installed) ++ 077 - palm.7z (7F4BD311) (Installed) 078 - ==Last== 079 - ==conec== [/spoiler] 077 и есть ГЛЮЧНЫЕ пальмы.
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Плагины качаем и ещё как,не надо тут огульщину разводить. На счет калькулятора,AMD FX-6300 ATI/AMD Radeon HD 7870 16Gb Crucial Ballistix Sport. Вывод не надо опять писать бред. Подключенные моды: [spoiler] 00 Oblivion.esm 01 Francesco's Leveled Creatures-Items Mod.esm [версия 5.0] 02 Cobl Main.esm [версия 1.72] 03 Mart's Monster Mod.esm 04 EnhancedWeather.esm 05 Better Cities Resources.esm 06 HorseCombatMaster.esm 07 ScreenEffects.esm 08 Unofficial Oblivion Patch.esp 09 Oblivion Citadel Door Fix.esp 0A DLCShiveringIsles.esp 0B Unofficial Shivering Isles Patch.esp 0C OblivionMsg.esp 0D Alternative Beginnings.esp 0E Natural_Habitat_by_Max_Tael.esp 0F Natural_Water_by_Max_Tael.esp 10 Natural_Vegetation_by_Max_Tael.esp 11 drifting seeds.esp ++ No Glow Grass.esp 12 AliveWaters_nofish.esp 13 Better Bell Sounds.esp 14 Sounds of Cyrodiil_rus.esp [версия 1.1] 15 OBSE-Storms & Sound.esp 16 GOSH.esp 17 EnhancedWeather.esp 18 Rainbows.esp 19 SnowGusts.esp 1A PTFallingStars.esp ++ Lush & Gaudy Aurora Borealis.esp 1B All Natural - Real Lights.esp [версия 1.36] 1C Oblivion Alive.esp ++ VanilaArmorREP.esp ++ Weapon Improvement Project.esp [версия 1.9] ** ORM-TamriellicGlassCORE.esp 1D Francesco's Creatures and Items Resources.esp [версия 5.0] 1E Francesco's Optional Leveled Quests.esp [версия 5.0] 1F Francesco's Optional Leveled Arena.esp [версия 5.0] 20 Francesco's Optional House Chest Loot.esp [версия 5.0] 21 Francesco's Optional Dungeon Chest Loot.esp [версия 5.0] 22 Francesco's Optional Dungeon Chest Locks.esp [версия 5.0] 23 Francesco's Optional Chance of Stronger Bosses.esp [версия 5.0] 24 Francesco's Optional Chance of Stronger Enemies.esp [версия 5.0] 25 Mart's Monster Mod for Fran.esp ++ Mart's Monster Mod - Slof Horses Complete.esp 26 Mart's Monster Mod - Farm Animals.esp 27 Mart's Monster Mod - Diverse WaterLife.esp ++ Mart's Monster Mod - More Passive Wildlife.esp 28 Mart's Monster Mod - Additional Enemy NPC Vars.esp ++ Mart's Monster Mod - Looting NPCs & Creatures.esp ++ Mart's Monster Mod - Less Bone Loot.esp ++ Mart's Monster Mod - Resized Races.esp ++ Mart's Monster Mod - Safer Roads.esp 29 Mart's Monster Mod - Safer Quest Locations.esp ++ Mart's Monster Mod - Friendlier Factions MMM+Fran.esp 2A Mart's Monster Mod - Fran's leveled quests.esp 2B Cobl Glue.esp [версия 1.72] 2C Cobl Main RUS.esp [версия 1.72] ++ MMM-Cobl.esp [версия 1.69] 2D P1DKeychain for COBL.esp [версия 4.1] 2E Landmarks_w_Wells.esp [версия 1.11] 2F Map Marker Overhaul.esp [версия 3.9] 30 Better daedric shrines full.esp 31 Wayshrines Improved.esp 32 Glowing Wonders.esp 33 Better Dungeons.esp ** Cava Obscura - Cyrodiil.esp 34 xulBrenaRiverRavine.esp [версия 1.1.1] 35 xulRollingHills_EV.esp [версия 1.3.3] 36 xulFallenleafEverglade.esp [версия 1.3.1] 37 xulLushWoodlands.esp [версия 1.3.3] 38 xulPantherRiver.esp 39 xulEntiusGorge.esp [версия 1.2.1] 3A xulTheHeath.esp 3B xulAspenWood.esp [версия 1.0.3] 3C xulAncientYews.esp [версия 1.4.4] 3D xulRiverEthe.esp [версия 1.0.2] 3E xulCloudtopMountains.esp [версия 1.0.3] 3F xulColovianHighlands_EV.esp [версия 1.2.2] 40 xulCliffsOfAnvil.esp [версия 1.1.3] 41 BetterDaedricShrinesFull-AncientYews patch.esp [версия 2.0] 42 BetterDaedricShrinesFull-RiverEthe patch.esp [версия 2.0] 43 Blockbierquell extended 1.2.esp 44 Roxey Extended 1.2.esp 45 HackdirtAlive.esp 46 Lord Rugdhumphs Anwesen extended 1.2.esp 47 za_bankmod_BBC.esp 48 Better Cities Full.esp 49 Better Cities IC Districts.esp 4A Better Cities - Full City Defences.esp 4B Better Cities Bravil - Unique Landscape Panther River patch.esp [версия 1.5] 4C Herberge zum schlechten Omen extended 1.1.esp 4D Herberge zum Brina Kreuz extended 1.1.esp 4E Pellsgate extended 1.1.esp 4F Faregyl extended 1.1.esp 50 Rund um die Alchemie 1.2.esp 51 Cadlew Priory extended 1.1.esp 52 Blanekenmark extended 1.1.esp 53 Grenzburg extended 1.1.esp 54 Tempel der Ahnenmotten 1.1.esp 55 Imperial Bridge extended 1.2.esp 56 Brindles Home extended 1.1.esp 57 AppleWatch extended 1.1.esp 58 Scherbenfels extended 1.1.esp 59 Bleichersweg extended 1.2.esp 5A Gottlesfont extended 1.1.esp 5B Harm Folly extended 1.1.esp 5C Herberge zum betrunkenem Drachen extended 1.1.esp 5D TalosBridgeGateHouse.esp 5E CRTRenewed.esp 5F frontier castle.esp 60 Witch's Throne.esp 61 WindowLightingSystem.esp 62 RealisticForceMedium.esp 63 RealisticMagicForceMedium.esp ++ MaleBodyReplacerV5.esp ** RTFemaleReplacerV12.esp 64 Oblivion_Character_Overhaul.esp 65 Cyrodiil Economic Overhaul.esp 66 bgMagicEV.esp [версия 1.7EV] 67 bgMagicLightningbolt.esp ** bgMagicEVShader.esp [версия 1.7EV] ++ bgMagicShaderLifeDetect.esp [версия 1.68] 68 sycHearNoEvil.esp [версия 1.0] 69 attack and hide medium v2.1.esp 6A StealthOverhaul.esp 6B kuerteeClothingMatters.esp 6C DropLitTorchOBSE.esp [версия 2.4] 6D KSE_v3.esp 6E DeadlyReflex 6 - Combat Moves.esp ++ Deadly Reflex 6 - HeX NifSE Patch.esp 6F Roleplaying Dialogues.esp 70 Factions Dark Brotherhood.esp 71 MannimarcoComplete.esp 72 MannimarcoResurrection-CliffsOfAnvil patch.esp [версия 1.0] 73 Bashed Patch, 0.esp 74 FOV Modifier.esp 75 CleanQuit.esp 76 ScreenControls.esp [/spoiler] настройки INI [spoiler] [General] SStartingCell= SStartingCellY= SStartingCellX= SStartingWorld= STestFile10= STestFile9= STestFile8= STestFile7= STestFile6= STestFile5= STestFile4= STestFile3= STestFile2= STestFile1= bEnableProfile=0 bDrawSpellContact=0 bRunMiddleLowLevelProcess=1 iHoursToSleep=3 bActorLookWithHavok=0 SMainMenuMusicTrack=special\tes4title.mp3 bUseEyeEnvMapping=1 bFixFaceNormals=0 bUseFaceGenHeads=1 bFaceMipMaps=1 bFaceGenTexturing=1 bDefaultCOCPlacement=0 uGridDistantTreeRange=15 uGridDistantCount=25 uGridsToLoad=5 fGlobalTimeMultiplier=1.0000 bNewAnimation=1 fAnimationDefaultBlend=0.1000 fAnimationMult=1.0000 bFixAIPackagesOnLoad=0 bForceReloadOnEssentialCharacterDeath=1 bKeepPluginWhenMerging=0 bCreate Maps Enable=0 SLocalSavePath=Saves\ SLocalMasterPath=Data\ bDisableDuplicateReferenceCheck=1 bTintMipMaps=0 uInterior Cell Buffer=3 uExterior Cell Buffer=288 iIntroSequencePriority=3 bPreloadIntroSequence=1 fStaticScreenWaitTime=3.0000 SCreditsMenuMovie=CreditsMenu.bik SMainMenuMovie=Map loop.bik SMainMenuMovieIntro=Oblivion iv logo.bik SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik iFPSClamp=0 bRunVTuneTest=0 STestFile1= bActivateAllQuestScripts=0 fQuestScriptDelayTime=5.0000 SMainMenuMusic=Special\TES4Title.mp3 bUseThreadedBlood=0 bUseThreadedMorpher=0 bExternalLODDataFiles=1 bBorderRegionsEnabled=1 bDisableHeadTracking=0 bTrackAllDeaths=0 SCharGenQuest=0002466E uiFaceGenMaxEGTDataSize=67108864 uiFaceGenMaxEGMDataSize=67108864 SBetaCommentFileName= bCheckCellOffsetsOnInit=0 bCreateShaderPackage=0 uGridDistantTreeRangeCity=4 uGridDistantCountCity=4 bWarnOnMissingFileEntry=0 iSaveGameBackupCount=1 bDisplayMissingContentDialogue=1 SSaveGameSafeCellID=2AEEA bAllowScriptedAutosave=1 bPreemptivelyUnloadCells=0 bCheckIDsOnInit=0 iNumBitsForFullySeen=248 iPreloadSizeLimit=419430400 SOblivionIntro=OblivionIntro.bik bUseHardDriveCache=1 bEnableBoundingVolumeOcclusion=0 bDisplayBoundingVolumes=0 bUseThreadedTempEffects=0 bUseThreadedParticleSystem=0 bUseMyGamesDirectory=1 [Display] uVideoDeviceIdentifierPart1=0 uVideoDeviceIdentifierPart2=0 uVideoDeviceIdentifierPart3=0 uVideoDeviceIdentifierPart4=0 fDecalLifetime=30.0000 bEquippedTorchesCastShadows=0 bReportBadTangentSpace=0 bStaticMenuBackground=1 bForcePow2Textures=0 bForce1XShaders=0 bHighQuality20Lighting=1 bAllow20HairShader=1 bAllowScreenShot=0 iMultiSample=0 bDoTallGrassEffect=1 bForceMultiPass=1 bDoTexturePass=1 bDoSpecularPass=1 bDoDiffusePass=1 bDoAmbientPass=1 bDoCanopyShadowPass=1 bDrawShadows=0 bUseRefractionShader=1 bUse Shaders=1 iNPatchNOrder=0 iNPatchPOrder=0 iNPatches=0 iLocation Y=0 iLocation X=0 bFull Screen=1 iSize W=1920 iSize H=1080 iAdapter=0 iScreenShotIndex=4 SScreenShotBaseName=ScreenShot iAutoViewMinDistance=2000 iAutoViewHiFrameRate=40 iAutoViewLowFrameRate=20 bAutoViewDistance=0 fDefaultFOV=75.0000 fNearDistance=10.0000 fFarDistance=10000.0000 iDebugTextLeftRightOffset=10 iDebugTextTopBottomOffset=10 bShowMenuTextureUse=1 iDebugText=3 bLocalMapShader=1 bDoImageSpaceEffects=1 fShadowLOD2=400.0000 fShadowLOD1=200.0000 fLightLOD2=1500.0000 fLightLOD1=1000.0000 fSpecularLOD2=1300.0000 fSpecularLOD1=1000.0000 fEnvMapLOD2=800.0000 fEnvMapLOD1=500.0000 fEyeEnvMapLOD2=190.0000 fEyeEnvMapLOD1=130.0000 iPresentInterval=1 fSpecualrStartMax=1000.0000 fSpecularStartMin=0.0000 iActorShadowIntMax=10 iActorShadowIntMin=0 iActorShadowExtMax=10 iActorShadowExtMin=0 fGammaMax=0.6000 fGammaMin=1.4000 iMaxDecalsPerFrame=10 bLandscapeBlend=1 bFullBrightLighting=0 iMaxLandscapeTextures=0 bDynamicWindowReflections=1 fShadowFadeTime=1.0000 fGamma=1.0000 bDecalsOnSkinnedGeometry=1 iShadowFilter=2 bAllowPartialPrecision=1 iShadowMapResolution=128 bShadowsOnGrass=0 bActorSelfShadowing=1 iActorShadowCountInt=10 iActorShadowCountExt=10 bAllow30Shaders=1 iTexMipMapMinimum=0 iTexMipMapSkip=0 bDoStaticAndArchShadows=0 bDoActorShadows=0 bIgnoreResolutionCheck=0 fNoLODFarDistancePct=1.0000 fNoLODFarDistanceMax=10240.0000 fNoLODFarDistanceMin=1700.0000 [Controls] fVersion=1.8000 Forward=0011FFFF Back=001FFFFF Slide Left=001EFFFF Slide Right=0020FFFF Use=00FF00FF Activate=0039FFFF Block=003801FF Cast=002EFFFF Ready Item=0021FFFF Crouch/Sneak=001DFFFF Run=002AFFFF Always Run=003AFFFF Auto Move=0010FFFF Jump=0012FFFF Toggle POV=001302FF Menu Mode=000FFFFF Rest=0014FFFF Quick Menu=003BFFFF Quick1=0002FFFF Quick2=0003FFFF Quick3=0004FFFF Quick4=0005FFFF Quick5=0006FFFF Quick6=0007FFFF Quick7=0008FFFF Quick8=0009FFFF QuickSave=003FFFFF QuickLoad=0043FFFF Grab=002CFFFF bInvertYValues=0 fXenonLookXYMult=0.0005 fMouseSensitivity=0.0012 ;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6 iJoystickMoveFrontBack=2 iJoystickMoveLeftRight=1 fJoystickMoveFBMult=1.0000 fJoystickMoveLRMult=1.0000 iJoystickLookUpDown=6 iJoystickLookLeftRight=3 fJoystickLookUDMult=0.0020 fJoystickLookLRMult=0.0020 fXenonMenuMouseXYMult=0.0003 bBackground Mouse=0 bBackground Keyboard=0 bUse Joystick=1 fXenonLookMult=0.0030 fXenonMenuStickSpeedMaxMod=5.0000 iXenonMenuStickSpeedThreshold=20000 iXenonMenuStickThreshold=1000 ;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian iLanguage=0 SlideLeft=001EFFFF SlideRight=0020FFFF fXenonMenuStickMapCursorMinSpeed=1.0000 fXenonMenuStickMapCursorMaxSpeed=15.0000 fXenonMenuStickMapCursorGamma=0.1700 fXenonMenuStickSpeedPlayerRotMod=3000.0000 fXenonMenuDpadRepeatSpeed=300.0000 fXenonMenuStickSpeed=300.0000 iXenonMenuStickDeadZone=15000 [Water] fAlpha=0.5000 uSurfaceTextureSize=128 SSurfaceTexture=water SNearWaterOutdoorID=NearWaterOutdoorLoop SNearWaterIndoorID=NearWaterIndoorLoop fNearWaterOutdoorTolerance=1024.0000 fNearWaterIndoorTolerance=512.0000 fNearWaterUnderwaterVolume=0.9000 fNearWaterUnderwaterFreq=0.3000 uNearWaterPoints=8 uNearWaterRadius=1000 uSurfaceFrameCount=32 uSurfaceFPS=12 bUseWaterReflectionsMisc=0 bUseWaterReflectionsStatics=0 bUseWaterReflectionsTrees=0 bUseWaterReflectionsActors=0 bUseWaterReflections=1 bUseWaterHiRes=1 bUseWaterDisplacements=1 bUseWaterShader=1 uDepthRange=125 bUseWaterDepth=1 bUseWaterLOD=1 fTileTextureDivisor=4.7500 fSurfaceTileSize=2048.0000 uNumDepthGrids=1 [Audio] bDSoundHWAcceleration=1 fMinSoundVel=10.0000 fMetalLargeMassMin=25.0000 fMetalMediumMassMin=8.0000 fStoneLargeMassMin=30.0000 fStoneMediumMassMin=5.0000 fWoodLargeMassMin=15.0000 fWoodMediumMassMin=7.0000 fDialogAttenuationMax=35.0000 fDialogAttenuationMin=7.7500 bUseSoundDebugInfo=1 fUnderwaterFrequencyDelta=0.0000 bUseSoftwareAudio3D=0 fDefaultEffectsVolume=1.0000 fDefaultMusicVolume=0.3000 fDefaultFootVolume=0.8000 fDefaultVoiceVolume=0.8000 fDefaultMasterVolume=1.0000 bMusicEnabled=0 bSoundEnabled=1 fLargeWeaponWeightMin=25.0000 fMediumWeaponWeightMin=8.0000 fSkinLargeMassMin=30.0000 fSkinMediumMassMin=5.0000 fChainLargeMassMin=30.0000 fChainMediumMassMin=5.0000 fDBVoiceAttenuationIn2D=0.0000 iCollisionSoundTimeDelta=50 fGlassLargeMassMin=25.0000 fGlassMediumMassMin=8.0000 fClothLargeMassMin=25.0000 fClothMediumMassMin=8.0000 fEarthLargeMassMin=30.0000 fEarthMediumMassMin=5.0000 bUseSpeedForWeaponSwish=1 fLargeWeaponSpeedMax=0.9500 fMediumWeaponSpeedMax=1.1000 fPlayerFootVolume=0.9000 fDSoundRolloffFactor=4.0000 fMaxFootstepDistance=1100.0000 fHeadroomdB=2.0000 iMaxImpactSoundCount=32 fMainMenuMusicVolume=0.6000 [ShockBolt] bDebug=0 fGlowColorB=1.0000 fGlowColorG=0.6000 fGlowColorR=0.0000 fCoreColorB=1.0000 fCoreColorG=1.0000 fCoreColorR=1.0000 fCastVOffset=-10.0000 iNumBolts=7 fBoltGrowWidth=1.0000 fBoltSmallWidth=3.0000 fTortuosityVariance=8.0000 fSegmentVariance=35.0000 fBoltsRadius=24.0000 [Pathfinding] bDrawPathsDefault=0 bPathMovementOnly=0 bDrawSmoothFailures=0 bDebugSmoothing=0 bSmoothPaths=1 bSnapToAngle=0 bDebugAvoidance=0 bDisableAvoidance=0 bBackgroundPathing=0 bUseBackgroundPathing=1 [MAIN] bEnableBorderRegion=1 fLowPerfCombatantVoiceDistance=1000.0000 iDetectionHighNumPicks=40 fQuestScriptDelayTime=5.0000 iLastHDRSetting=-1 [Combat] bEnableBowZoom=1 bDebugCombatAvoidance=0 fMinBloodDamage=1.0000 fHitVectorDelay=0.4000 iShowHitVector=0 fLowPerfNPCTargetLOSTimer=1.0000 fHiPerfNPCTargetLOSTimer=0.5000 iMaxHiPerfNPCTargetCount=4 fLowPerfPCTargetLOSTimer=0.5000 fHiPerfPCTargetLOSTimer=0.2500 iMaxHiPerfPCTargetCount=4 iMaxHiPerfCombatCount=4 [HAVOK] bDisablePlayerCollision=0 fJumpAnimDelay=0.7500 bTreeTops=0 iSimType=1 bPreventHavokAddAll=0 bPreventHavokAddClutter=0 fMaxTime=0.0167 bHavokDebug=0 fRF=1000.0000 fOD=0.9000 fSE=0.3000 fSD=0.9800 iResetCounter=5 fMoveLimitMass=95.0000 iUpdateType=0 bHavokPick=0 fCameraCasterSize=1.0000 iHavokSkipFrameCountTEST=0 fHorseRunGravity=3.0000 fQuadrupedPitchMult=1.0000 iNumHavokThreads=30 fChaseDeltaMult=0.0500 iEntityBatchRemoveRate=100 iMaxPicks=40 bAddBipedWhenKeyframed=0 [Interface] fDlgLookMult=0.3000 fDlgLookAdj=0.0000 fDlgLookDegStop=0.2000 fDlgLookDegStart=2.0000 fDlgFocus=2.1000 fKeyRepeatInterval=50.0000 fKeyRepeatTime=500.0000 fActivatePickSphereRadius=16.0000 fMenuModeAnimBlend=0.0000 iSafeZoneX=20 iSafeZoneY=20 iSafeZoneXWide=20 iSafeZoneYWide=20 fMenuPlayerLightDiffuseBlue=0.8000 fMenuPlayerLightDiffuseGreen=0.8000 fMenuPlayerLightDiffuseRed=0.8000 fMenuPlayerLightAmbientBlue=0.2500 fMenuPlayerLightAmbientGreen=0.2500 fMenuPlayerLightAmbientRed=0.2500 bAllowConsole=1 bActivatePickUseGamebryoPick=0 iMaxViewCasterPicksGamebryo=10 iMaxViewCasterPicksHavok=10 iMaxViewCasterPicksFuzzy=5 bUseFuzzyPicking=1 fMenuBGBlurRadius=2.0000 [LoadingBar] iMoveBarWaitingMilliseconds=10 iMoveBarChaseMilliseconds=100 iMoveBarMaxMilliseconds=2500 fLoadingSlideDelay=15.0000 fPercentageOfBar3=0.1500 fPercentageOfBar2=0.4400 fPercentageOfBar1=0.3500 fPercentageOfBar0=0.0600 bShowSectionTimes=0 [Menu] fCreditsScrollSpeed=40.0000 iConsoleTextYPos=890 iConsoleTextXPos=30 iConsoleVisibleLines=15 iConsoleHistorySize=50 rDebugTextColor=255,251,233 iConsoleFont=3 iDebugTextFont=3 [GamePlay] bDisableDynamicCrosshair=0 bSaveOnTravel=0 bSaveOnWait=0 bSaveOnRest=0 bCrossHair=1 iDifficultyLevel=50 bGeneralSubtitles=0 bDialogueSubtitles=1 bInstantLevelUp=1 bHealthBarShowing=0 fHealthBarFadeOutSpeed=1.0000 fHealthBarSpeed=80.0000 fHealthBarHeight=4.0000 fHealthBarWidth=40.0000 fHealthBarEmittanceFadeTime=0.5000 fHealthBarEmittanceTime=1.5000 STrackLevelUpPath=\\vault\TES4\LevelData\ fDifficulty=0.0000 bTrackLevelUps=1 bAllowHavokGrabTheLiving=0 bEssentialTakeNoDamage=1 iDetectionPicks=21 bSaveOnInteriorExteriorSwitch=0 [Fonts] SFontFile_1=Data\Fonts\Kingthings_Regular.fnt SFontFile_2=Data\Fonts\Kingthings_Shadowed.fnt SFontFile_3=Data\Fonts\Tahoma_Bold_Small.fnt SFontFile_4=Data\Fonts\Daedric_Font.fnt SFontFile_5=Data\Fonts\Handwritten.fnt [SpeedTree] iTreeClonesAllowed=1 fCanopyShadowGrassMult=1.0000 iCanopyShadowScale=512 fTreeForceMaxBudAngle=-1.0000 fTreeForceMinBudAngle=-1.0000 fTreeForceLeafDimming=-1.0000 fTreeForceBranchDimming=-1.0000 fTreeForceCS=-1.0000 fTreeForceLLA=-1.0000 fTreeLODExponent=1.0000 bEnableTrees=1 bForceFullLOD=0 fLODTreeMipMapLODBias=-0.7500 fLocalTreeMipMapLODBias=-0.2500 [Debug] bDebugFaceGenCriticalSection=0 bDebugFaceGenMultithreading=0 bDebugSaveBuffer=0 [BackgroundLoad] bBackgroundLoadLipFiles=0 bLoadBackgroundFaceGen=0 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 iAnimationClonePerLoop=5 bSelectivePurgeUnusedOnFastTravel=0 bUseMultiThreadedTrees=1 iPostProcessMillisecondsEditor=50 iPostProcessMillisecondsLoadingQueuedPriority=20 iPostProcessMilliseconds=5 bUseBackgroundFileLoader=0 [LOD] fLodDistance=500.0000 bUseFaceGenLOD=0 iLODTextureTiling=2 iLODTextureSizePow2=8 fLODNormalTextureBlend=0.5000 bDisplayLODLand=1 bDisplayLODBuildings=1 bDisplayLODTrees=1 bLODPopTrees=0 bLODPopActors=0 bLODPopItems=0 bLODPopObjects=0 fLODFadeOutMultActors=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultObjects=15.0000 fLODMultLandscape=1.0000 fLODMultTrees=2.0000 fLODMultActors=1.0000 fLODMultItems=1.0000 fLODMultObjects=1.0000 iFadeNodeMinNearDistance=400 fLODFadeOutPercent=0.9000 fLODBoundRadiusMult=3.0000 fTalkingDistance=2000.0000 fTreeLODMax=2.0000 fTreeLODMin=0.0200 fTreeLODDefault=1.2000 fObjectLODMax=15.0000 fObjectLODMin=1.0000 fObjectLODDefault=5.0000 fItemLODMax=15.0000 fItemLODMin=1.0000 fItemLODDefault=2.0000 fActorLODMax=15.0000 fActorLODMin=2.0000 fActorLODDefault=5.0000 bLODUseCombinedLandNormalMaps=1 bForceHideLODLand=0 fLODQuadMinLoadDistance=65536.0000 fLODFadeOutActorMultInterior=1.0000 fLODFadeOutItemMultInterior=1.0000 fLODFadeOutObjectMultInterior=1.0000 fLODFadeOutActorMultCity=1.0000 fLODFadeOutItemMultCity=1.0000 fLODFadeOutObjectMultCity=1.0000 fLODFadeOutActorMultComplex=1.0000 fLODFadeOutItemMultComplex=1.0000 fLODFadeOutObjectMultComplex=1.0000 fLODLandVerticalBias=0.0000 [Weather] fSunGlareSize=350.0000 fSunBaseSize=250.0000 bPrecipitation=1 fAlphaReduce=1.0000 SBumpFadeColor=255,255,255,255 SLerpCloseColor=255,255,255,255 SEnvReduceColor=255,255,255,255 [Voice] SFileTypeLTF=ltf SFileTypeLip=lip SFileTypeSource=wav SFileTypeGame=mp3 [Grass] iMinGrassSize=100 fGrassEndDistance=10000.0000 fGrassStartFadeDistance=9000.0000 bGrassPointLighting=0 bDrawShaderGrass=1 iGrassDensityEvalSize=2 iMaxGrassTypesPerTexure=10 fWaveOffsetRange=1.7500 fGrassWindMagnitudeMax=125.0000 fGrassWindMagnitudeMin=5.0000 fTexturePctThreshold=0.3000 [Landscape] bCurrentCellOnly=0 bPreventSafetyCheck=0 fLandTextureTilingMult=2.0000 fLandFriction=2.5000 iLandBorder2B=0 iLandBorder2G=0 iLandBorder2R=0 iLandBorder1B=0 iLandBorder1G=255 iLandBorder1R=255 [bLightAttenuation] fQuadraticRadiusMult=1.0000 fLinearRadiusMult=1.0000 bOutQuadInLin=0 fConstantValue=0.0000 fQuadraticValue=16.0000 fLinearValue=3.0000 uQuadraticMethod=2 uLinearMethod=1 fFlickerMovement=8.0000 bUseQuadratic=1 bUseLinear=0 bUseConstant=0 [BlurShaderHDRInterior] fTargetLUM=1.0000 fUpperLUMClamp=1.0000 fEmissiveHDRMult=1.0000 fEyeAdaptSpeed=0.5000 fBrightScale=2.2500 fBrightClamp=0.2250 fBlurRadius=7.0000 iNumBlurpasses=1 bDoHighDynamicRange=0 [BlurShaderHDR] fTargetLUM=1.2000 fUpperLUMClamp=1.0000 fGrassDimmer=1.3000 fTreeDimmer=1.2000 fEmissiveHDRMult=1.0000 fEyeAdaptSpeed=0.7000 fSunlightDimmer=1.3000 fSIEmmisiveMult=1.0000 fSISpecularMult=1.0000 fSkyBrightness=0.5000 fSunBrightness=0.0000 fBrightScale=1.5000 fBrightClamp=0.3500 fBlurRadius=4.0000 iNumBlurpasses=2 iBlendType=2 bDoHighDynamicRange=0 [BlurShader] fSunlightDimmer=1.0000 fSIEmmisiveMult=1.0000 fSISpecularMult=1.0000 fSkyBrightness=0.5000 fSunBrightness=0.0000 fAlphaAddExterior=0.2000 fAlphaAddInterior=0.5000 iBlurTexSize=256 fBlurRadius=0.0300 iNumBlurpasses=1 iBlendType=2 bUseBlurShader=0 [GethitShader] fBlurAmmount=0.5000 fBlockedTexOffset=0.0010 fHitTexOffset=0.0050 [MESSAGES] bBlockMessageBoxes=0 bSkipProgramFlows=1 bAllowYesToAll=1 bDisableWarning=1 iFileLogging=0 bSkipInitializationFlows=1 [DistantLOD] bUseLODLandData=0 fFadeDistance=12288.0000 iDistantLODGroupWidth=8 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save. This may result in errors. Saving again will clear this message but not necessarily fix any errors. [Archive] SMasterMiscArchiveFileName=Oblivion - Misc.bsa SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa SInvalidationFile=ArchiveInvalidation.txt iRetainFilenameOffsetTable=1 iRetainFilenameStringTable=1 iRetainDirectoryStringTable=1 bCheckRuntimeCollisions=0 bInvalidateOlderFiles=1 bUseArchives=1 SArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa [CameraPath] iTake=0 SDirectoryName=TestCameraPath iFPS=60 SNif=Test\CameraPath.nif [Absorb] fAbsorbGlowColorB=1.0000 fAbsorbGlowColorG=0.6000 fAbsorbGlowColorR=0.0000 fAbsorbCoreColorB=1.0000 fAbsorbCoreColorG=1.0000 fAbsorbCoreColorR=1.0000 iAbsorbNumBolts=1 fAbsorbBoltGrowWidth=0.0000 fAbsorbBoltSmallWidth=7.0000 fAbsorbTortuosityVariance=2.0000 fAbsorbSegmentVariance=7.0000 fAbsorbBoltsRadius=5.0000 [OPENMP] iThreads=30 iOpenMPLevel=30 [TestAllCells] bFileShowTextures=1 bFileShowIcons=1 bFileSkipIconChecks=0 bFileTestLoad=0 bFileNeededMessage=1 bFileGoneMessage=1 bFileSkipModelChecks=0 bFileCheckModelCollision=0 [CopyProtectionStrings] SCopyProtectionMessage2=Пожалуйста, вставьте диск. SCopyProtectionTitle2=Диск Oblivion не обнаружен SCopyProtectionMessage=Не обнаружен CD-ROM/DVD привод на этом компьютере. SCopyProtectionTitle=Не обнаружен CD-ROM привод [/spoiler] Все текстуры от 1024 и более. Скрины 1 без ваших ГЛЮЧНЫХ пальм https://yadi.sk/i/jf4sjKZcr3g87 2 С вашими ГЛЮЧНЫМИ пальмами https://yadi.sk/i/j89a_iI5r3gAs https://yadi.sk/i/bYXDoWN8r3gAb https://yadi.sk/i/Gww0mp-Cr3gAd Может еще и кино снять? Я могу. А можно и через скайп или как там ещё показать.
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Киньте ссылку плиз,в личу не могу писать, не дорос ещё.
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Здравствуйте. Вот моя сборка Обливиона в которую играю Периодически происходят вылеты. Loot*ом для сортировки не пользуюсь,коряво он расставляет. Смотрю только в нем ошибки и так по мелочи. Знающие люди подскажите,что лишнего и более поравильную очередность плагинов. Заранее благодарен.