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puddles

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  1. Just an FYI that the main tower mesh's _far.nif can cause weird bugs with Distant Objects due to having an Alpha in it. If that happens, you can either delete the beam from the _far.nif or just delete the AlphaProperty entry. Some people might not have any problem.
  2. Breathtakingly beautiful. The vanilla one is...just a big white tower.
  3. puddles

    Bliss HD

    Awesome! :D ...Now I need to go play SI, though.
  4.     Any upcoming updates coming soon, Katkat? :D
  5. puddles

    Moonlight Greatsword

    Awesome!
  6. puddles

    Сет голема бастиона

    https://drive.google.com/file/d/1Z6JrA7xNpxmzEWiLDRd-1x94u4vKG7KH/view?usp=sharing HGEC version, no BBB: just more feminine silhouette. Only the files, you need to add them to the .esp yourself.
  7. puddles

    Сет Алонна

    Thank you!
  8. Lovely! Singer's Set next? :D
  9. puddles

    fennec Fox

    Need's better eyes, but...

    © Puddles

  10. There is a bug in the Quest Script that oversees Reynolds operations. Late in the game, when Reynolds permanently leaves Arkshtrumz to return to the Arcane University, the absence of a DoOnce flag for a string of commands in the script causes his MoveTo + Disable to run indefinitely, which can stall the engine's Combat AI Processing. It's patched in my EN translation of 4.4 on Assimilation Lab, but not in the original RU version. Hopefully Ramza will return before long to fix that small bug.
  11. Thank you! Love Dark Souls!
  12. I can not say with 100% certainty that CCE causes any improvements with Mad Companion Spell, but I  think it does. Sure enough that I'm keeping it in my load order. I am sure that it does not break the mod, though. Cool work!
  13. Takirell, has this been tested with with the Mad Companion Spell mod's Companion system?
  14. Hrm...I am having a very strange issue where, after Renolds finishes his research and says to find him in three days for the book, all NPCs become stationary during combat: nothing will make them move...I'm not sure why or how.
  15. Does it also affect skeleton monsters?
  16. Butterflies and rhinos!
  17. Another piece of amazingness from katkat!
  18. Wooo! Love to see your work released, katkat!
  19. Boring little lichen rocks. Yes, I like the cactus much better!
  20. Which vanilla object does it replace?
  21. I've completed my update to the EN 4.4 version, but some of the MessageBox and Book text is in Engrish because I haven't edited after Google Translate. Hopefully I can polish it up to release soon.
  22. Awesome! The floating amulets have always annoyed me...
  23. Sometime this month I'll try to update my ENG translation .esp. Great to see you still improving this mod!
  24. The frogs have a custom CombatStyle that focuses mostly on keeping a distance from attackers and dodging. It has 0 Confidence. So, it will mostly flee if attacked. You could make them bigger and up their confidence/aggression to make them attack, and they will.
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